Enemy waves – cool or lame?
[p]Hey everyone![/p][p]Today we released the second hotfix – another one is already in the works – and there are a few more planned. We’ll release them as soon as possible.[/p][p]In parallel with the hotfixes, we’re working on a development roadmap – what should be added to the game, what should be changed, and what should be improved. We wanted to release that plan today, but it’s still in progress.[/p][p]One of the key questions we’re discussing right now is whether we should rework certain mechanics. And one of them is – enemy waves.[/p][p]After release, some players started saying they don’t like this mechanic – it prevents them from just sitting back and enjoying the map.[/p][p]We originally added it to encourage players to complete missions faster, to keep things moving and avoid long idle sessions.[/p][p]But your feedback is very important to us. Maybe some of you actually like this mechanic – if so, why? Or maybe it just feels fine and you never really thought about it?[/p][p]And if you don’t like it – please tell us why. We’ll think about what to do with it next.[/p][p]For now, we’re making waves easier so they don’t crush new players.[/p][p]But what’s next – that’s what we want to discuss with you.[/p][p]So, what do you think about enemy waves?[/p][p]
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