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Roboom News

Bring your peeps together: The Squad Update

[h3]Greetings, all Visicons!

[/h3]


You can now create squads and climb up the leaderboard with your peeps!

Give your squad a name and an emblem you like: All your friends, family, fellow players, and fans can now join your squad to make it even more powerful!

The Total Best of the squad learboard ranks squads based on the total best score of their players.
The Co-op score of the squad learboard ranks squads based on the best co-op score of the squad!

[h3]How To Create A Squad[/h3]
[previewyoutube][/previewyoutube]
[h3]How To Join A Squad[/h3]

Simply clicking "Join" on a public squad would be enough. If the squad is private, then you can request to join, and the person who founded the squad can accept it.

Together with Co-op, we believe Roboom now has a solid foundation for the upcoming future. Nonetheless, Roboom will continue to get better with each update. Feel free to create your squad and invite every player you know! Your feedback is more than welcome as always.

[h4] For Our Vision, Never Give Up![/h4]

Co-op is here!

[h3]Greetings, all Visicons!

The Co-op mode of Roboom is finally here!!
[/h3]


Roboom now supports local co-op with up to 4 players! You can enjoy local co-op with your friends even if they don't own Roboom, all that is needed is just a controller.

Steam Remote Play is also supported! So, you can play together wherever you are 😊

And there is more: Along with many new special powers that you can acquire in co-op runs, if you already own Roboom and have a robo personalized, you can use it when playing co-op!

[h3]How To Start Co-op[/h3]


Immediately to the right of the spawn in the HUB, the Co-op Portal is activated now. You can just connect a controller, and hit start to start your operation!

You can also do many more settings here, from device settings to linking your personalized robos! You can adjust your co-op experience however you like.

[h3]New Co-op Weapons and Powerups[/h3]

New Weapons and Powerups are available in co-op! Heal your team, resurrect them, and burn together with them enemies - Roboom's co-op mode has many features to support your team's fight against Oblivion.

Co-op is now a fundamental part of Roboom that will get even more enhanced with each update. In this journey, all your suggestions and feedback are welcome.

[h4] For Our Vision, Never Give Up![/h4]

Last Step Before Co-op: The Kaizen Update

[h3]Greetings, all Visicons![/h3]



In this update, there are many additions and improvements to many areas of Roboom. Let's dive right in!

[h2] Here's a summary of everything new in Roboom (Version 0.4.11):[/h2]

[h2]🚀Additions:[/h2]

    [h3]
  • Sentinels & Sentinel Fin[/h3]

    Roaming within the walls of Oblivion's Nest, Sentinels will notice you if you stay around the walls for too long -- But if you decide to take them on, they will drop the special item of Sentinel Fins, and its respective powerup will allow you to dash!

    [h3]
  • New Weapons[/h3]
    [previewyoutube][/previewyoutube]
    Temurgen and Oneness of Heart are brand new weapons that you can get from Weapon Boxes.


    While Temurgen can deal massive amounts by covering enemies with arrows, Oneness of Heart will boost the damage of your adopted Warrior and Infohunter Baby Drones!

    [h3]
  • New Items & Powerup Ascensions[/h3]

    In addition to the Sentinel Fins, you will find other new items dropped by Oblicons.

    - Urumday, dropped by Sammlers, protects you against Sammler poison.
    - Singularity, dropped by Manipuloid, will create vortices around your Robo Bombs
    - Egg of The Smelter, dropped by Agents, will give you a game-changing upgrade for Radiation Field

    After picking up the item, all related powerups are optional. And if you want to increase your chances of getting either Singularity or Egg, upgrading the respective powerup will increase your chances a ton!


[h2]⤴️Improvements:[/h2]

[h3]Robo Bomb & Radiaton Field[/h3]

Robo Bomb and Radiation Field now have cooler upgrade paths!

[h3]Manipuloid Fight[/h3]

Manipuloid now have new attacks in his fight! Manipuloid will recover slow amounts of HP when doing his manipulation waves. He may sometimes also summon a Zealoid or create a gravity field to pull you in, which of course he might drop in the form of the Singularity pickup.

[h3]Puppet Master[/h3]

Puppet Master now does collides with Ghosts only. Acquiring the 2. level of the Roboost will allow you the upgrade this ability, with more damage and creation of puppets from Agents.

[h2]🛠️Fixes:[/h2]
Vision Carrier Roboost now creates the Azuroids correctly
Fixed Baby Educators trying to educate temporary Baby Drones during a run.

The next stop in Roboom's journey is going to be the new Co-op, along with a squad system and an awesome contest! If you have any feedback or suggestions, always feel free to share!

[h4] For Our Vision, Never Give Up![/h4]

Time for Your Style: The Individuation Update

[h3]Greetings, all Visicons![/h3]



As moving forward on Roboom's roadmap, this update brings features that would enable everyone to stylize their Robo and show to the world as they wish!

[h2] Here's a summary of everything new in Roboom (Version 0.4.9):[/h2]

[h2]🚀Additions:[/h2]

    [h3]
  • Robo Personalization[/h3]


    You can now change the color of your Robo, and you can wear new hats and glasses!

    [h3]
  • New Leaderboard Profiles[/h3]

    You can now add social links like YouTube and Twitch, and add a custom bio in your leaderboard profiles! Your personalized Robo will also appear here too!



Next up, new gameplay improvements on the way, from powerups to roboosts and much more, as well as foundations for the upcoming co-op! [h4] For Our Vision, Never Give Up![/h4]

Upcoming Co-op, Roboom's Roadmap & Bug Fixes

[h3]Greetings, all Visicons![/h3]


Firstly, this update is a small update fixing various bugs. What is more important and exciting is Roboom's roadmap for the coming couple of months! Co-op is indeed planned to arrive at the start of November and many features are coming to lay the foundations for the co-op.

[h2]Patch Notes for v0.4.8.4[/h2]

[h3]⤴️Improvements: [/h3]
  • Manipuloid health increased by 50% to a more reasonable level. If Seraphos appears at level 20, he will also have this health.

[h3]🛠️Fixes:[/h3]
  • Further performance improvements
  • Fixed player drifting on when talking to Visicons in HUB
  • Fixed DualSense and DualSchock controllers, as well as Steam Input sometimes not working
  • Fixed game soft-locking when pausing during the first Beacon of Qut event
  • Fixed a possible bug when pausing game during weapon selection
  • Fixed enemy healthbars remaining on screen when player is defeated
  • Fixed Roboomerang exiting out of arena
  • Fixed audio stereo for various sounds in the game
  • Fixed leaderboard screen for Ultrawide and other screen resolutions


If you have any suggestions for co-op or any other features, feel free to share!

For Our Vision, Never Give Up!