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Iron Saga VS News

Mazinkaiser Release Maintenance Announcement (July 17, 2025)

[p]Dear Commanders,[/p][p]We will be conducting maintenance for Iron Saga VS on Steam from 17:00 UTC+8. Online play will not be available during the maintenance. You can still play in offline mode.[/p][p][/p][p]Maintenance Period[/p][p]From 17:00 to 19:00 UTC+8 (~120 minutes)[/p][p]If the maintenance is not finished by the scheduled time, we may extend the maintenance. We're sorry for any inconvenience this may cause. Thanks again for your understanding and support.[/p][p]Patch Note 1.2.7 r7_0 (July 17, 2025)[/p][p][/p][p]Mazinkaiser (Free Update)[/p][p]· New Playable Character – Mazinkaiser (Available after clearing Arcade: Mazinger Z)[/p][p]· New Emblem and Portrait – Mazinkaiser[/p][p]· New skins for Mazinger Z, Great Mazinger, and Boss Borot[/p][p]· New Battle Room Avatars – Chickeno & Origreen (GTW)[/p][p][/p][p]Bug Fixes[/p][p]General[/p][p]· Fixed an issue where a jumping attack-enabled whiff could result in certain moves recovering to neutral earlier than expected after touching the ground[/p][p]· Fixed an issue where the character fails to rise from the ground because the pre-inputs cease to function in certain conditions[/p][p][/p][p]Dancouga (General)[/p][p]Charging Beast (6B)[/p][p]· Fixed Charging Beast being awarded projectile deflection; Now this move no longer deflects projectiles[/p][p]Dancouga (DancouHo Formation)[/p][p]Missile Barrage (2D)[/p][p]· Fixed an issue where Missile Barrage deals unintendedly more hits to the opponent at close distance[/p][p][/p][p]Getter Robo (Getter Robo 3)[/p][p]Daisetsuzan Oroshi (2626C)[/p][p]· Fixed Daisetsuzan Oroshi recovering EN bar upon hitting an opponent[/p][p][/p][p]Wu Shuang (General)[/p][p]· Fixed an issue where the opponent's well-timed throwescape performed against Wu Shuang's forward throw following Wu Shuang's Strike/ Limit Break could lead to switched positions between the engaging characters[/p][p][/p][p]Shin Getter Robo (General)[/p][p]Energy Shield (6CD)[/p][p]· Fixed the recovery of Energy Shield after defending certain moves occurring 2F earlier[/p][p]Getter Wing (623C)[/p][p]· Fixed the total hits of this move minus 1 when it hits an opponent on the ground on a specified spot[/p][p][/p][p]Shin Getter Robo (Shin Getter Change)[/p][p]Change! Shin Getter 2! (D) & Shin Getter Rolling Rush (D)[/p][p]· Fixed an issue where the interaction with Shin Getter Robo 2's Change! Shin Getter 2! and Shin Getter Robo 3's Shin Getter Rolling Rush could result in a forced crash of the game[/p][p]Missile Storm (BC)[/p][p]· Fixed Shin Getter Robo 3 failing to enter overheating after being hit by the opponent's energy reversal in the wake of Shin Getter 3's Missile Storm attack[/p][p][/p][p]Team Iron Saga VS[/p]

Mazinkaiser Trailer Released | Available July 17th

[p]Mazinkaiser's power can exceed a god and conquer the devil![/p][p][/p][p]"If a God gets in our way, he'll be cut down!"[/p][p]"If a Devil does the same, he'll be shot!"[/p][p][/p][p][dynamiclink][/dynamiclink]The iconic Mazinkaiser from OVA Mazinkaiser will join Iron Saga as an additional arsenal to Mazinger Z! [/p][p]This free update will also introduce new skins for Koji Kabuto, Tetsuya Tsurugi, and Boss![/p][p][/p][p]Buy Iron Saga VS and Shin Getter Robo DLC in a bundle at 20% off now on Steam![/p]

Hotfix Patch Announcement (July 9)

[p]Dear Commanders[/p][p]A hotfix is scheduled to roll out on Steam at 16:00 UTC+8 today (July 2nd). This hotfix will apply a new addition as follows:[/p][p]Patch: 1.2.6 r6_0[/p][p][/p][p]Award Delivery[/p][p]· We will deliver the custom titles to the qualified TNS#3 contributors, the final winner, and the audience. Please make sure to stay tuned for our next TNS series (#4).[/p][p][/p][p]Sorry for any inconvenience this may have caused. Thanks for your support for Iron Saga VS![/p][p]Team Iron Saga[/p]

Hotfix Patch Announcement (July 2)

[p]Dear Commanders[/p][p][/p][p]A hotfix is scheduled to roll out on Steam at 16:00 UTC+8 today (July 2nd). This hotfix addresses the following bugs and known issues: [/p][p][/p][p]Patch Note 1.2.5 r5_1[/p][p]BUG FIX[/p][p]· Fixed forced back-roll recovery on Dancouga[/p][p]· Fixed unavailable arsenal moves in the arsenal: Simulacrum [/p][p][/p][p]Sorry for any inconvenience this may have caused. Thanks for your support for Iron Saga VS![/p][p][/p][p]Team Iron Saga[/p]

Maintenance Announcement (July 1, 2025)

[p]Commanders,[/p][p]We will be conducting maintenance for Iron Saga VS on Steam from 16:00 UTC+8. Online play will not be available during the maintenance. You can still play in offline mode.[/p][p][/p][h2]Maintenance Period:[/h2][p]From 16:00 to 17:00 UTC+8 (~60 minutes)[/p][p][/p][p]If the maintenance is not finished by the scheduled time, we may extend the maintenance. We're sorry for any inconvenience this may cause. Thanks again for your understanding and support.[/p][p]Patch Note 1.2.4r4_0 (July 1, 2025)[/p][p][/p][h2]BUG FIX[/h2][p]· Fixed an issue where Qing Long's Calm Stance (5D) into Thunder Dragon Break (46BC) could be canceled back into Calm Stance (5D) when blocked by the opponent under Shadow Fist arsenal[/p][p]· Fixed a bug causing the follow-up hitbox of Breast Burn (4646D) to fail activation for Great Mazinger under Combat Pro arsenal[/p][p]· Fixed the unintended pushback in specific positions when Shin Getter Robo performs Shin Getter Tomahawk (2626D) under Shin Getter Tomahawk arsenal[/p][p]· Fixed Vacuum Kamaitachi (2D) being awarded extra EN in Avatar of Raging Storm arsenal[/p][p]· Fixed an issue where certain cross-up attacks dealt by the opponent could nullify Insta-Rise-up and Back Roll[/p][p]· Fixed recovery tutorial being unable to complete due to delayed wake-up[/p][p][/p][h2]BALANCE ADJUSTMENT[/h2][h3]Great Mazinger (Deathbringer's Power): [/h3][p]Finisher Blades (28D): Now turns toward the opponent upon release[/p][h3]Great Mazinger (Combat Pro): [/h3][p]Great Boomerang (DDD): Upon throwing Great Boomerang (DDD) and entering defense stance, the returning boomerang can hit the opponent[/p][h3]Great Mazinger: [/h3][p]Backspin Kick (24B): Now no longer passes through the opponent after hitting the opponent in the corner[/p][h3]Shin Getter Robo (Shin Getter Change): [/h3][p]Shin Getter Change: Now no longer becomes the target of throw attacks after changing into Getter Robo 2 and Getter Robo 3[/p][h3]Shin Getter Robo: [/h3][p]Crouching Light Attack (2A): Now can be crushed by high counters and low counters simultaneously[/p][h3]Shin Getter Robo: [/h3][p]Getter Straight Punch (2A>2B): Now can be crushed by high counters and low counters simultaneously[/p][h3]Dancouga: [/h3][p]Crouching Light Attack (2A): Now can be crushed by high counters and low counters simultaneously[/p][p]Qing Long (Shadow Fist): [/p][p]Twin Dragon Break (46C): Now no longer cancellable into Twin Dragon Break (46C) after hitting the opponent[/p][h3]Qing Long (Shadow Fist): [/h3][p]Calm Stance (5D): Now no longer cancellable into Twin Dragon Break (46C) and Thunder Dragon Break (46BC) after Twin Dragon (6C) hitting the opponent following Calm Stance (5D)[/p][h3]Qing Long (Shadow Fist): [/h3][p]Calm Stance (5D): Now hitting the opponent with Thunder Punch (6B) following Calm Stance (5D) can cancel into Limit Break[/p][p][/p][p]Team Iron Saga[/p]