Playtest#1 Patch #1. 280 to 10,000 Players. New KBM Controls! Fixed Visuals
[p]Hey everyone,[/p][p][/p][p]We are still trying to process what just happened. [/p][p]What started as a small closed playtest for a few hundred players signed up, turned into almost ten thousand of you joining the Purple Lands in just a few days. [/p][p]The support, energy, and honest feedback you shared absolutely blew us away, ~34% filled the feedback form, wow.[/p][p]From the bottom of our hearts - thank you. Seeing players explore, stream in coop, break things, laugh, and even crash the game in ways we didn’t imagine (you know who you are!) has been incredible.[/p][p]We’re reading every single comment - from YouTube and Discord chats to bug reports and form submissions.[/p][p]The number one priority right now is improving keyboard/mouse controls and image sharpness/blurriness, which most of you mentioned.[/p][p]Here is a bit more detailed list of patch updates for the playtest #1:[/p][p][/p][p]Controls[/p]
- [p]Keyboard and mouse controls completely reworked to classic setup (RMB for aim, LMB for shoot).[/p]
- [p]Melee moved to LMB.[/p]
- [p]Sharper textures and cleaner image clarity.[/p]
- [p]Added camera settings: FOV, Pitch Offset, Spring Effect Intensity.[/p]
- [p]Lens blur now scales with player movement speed.[/p]
- [p]Fixed texture streaming and terrain resolution.[/p][p][/p]
- [p]WIP Spanish and French translations, can be buggy but we updating it often as it ready. Huge thanks to Lavorel Loan aka Loky69 for volonteering Sam's voice over in French that coming soon![/p]
- [p]Chinese, Arabic, and others are in progress as playtesters from these regions keep joining.[/p]
- [p]Stability and Crashes:[/p]
- [p]We have ~96% sessions crash free, but a few was still there.[/p]
- [p]Adjusted loot tables — less clutter, more meaningful drops.[/p]
- [p]Added modifiers for repair tools and filled canisters.[/p]