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Patch #8 – Playtest #1 Update Notes

[p]Thank you for testing DDoD and sharing your feedback![/p][p][/p][p]Patch #8 brings major gameplay improvements, QoL changes, system optimizations, and a fresh batch of fixes and localization updates along with announced updates from update #6 and #7.[/p][p][/p][p]Gameplay:[/p][p] - KBM Input Scheme Change: G - grenade, 1-2-3 weapon change, qezc - comsumables[/p][p] - Enemies balance changes (HP/anim rates/locomotion)[/p][p] - Added Proximity Mine[/p][p] - Added weapons comparison panel[/p][p] - Disabled weapon switching via mouse scroll[/p][p] - Melee Damage Animation Timing Window[/p][p][/p][p]Coop:[/p][p] - Added Player Equipment Exchange Window[/p][p]System: [/p][p] - Locked to 60fps by default[/p][p] - Variety optimizations across gameplay and content[/p][p] [/p][p]Quality of Life: [/p][p] - Loot rebalanced[/p][p] - Camera zoom doesn't reset after afk indoors[/p][p] - Prevent switching to an empty slots[/p][p] - Equip/aim shooting lock, shooting is blocked until weapon fully equipped[/p][p] - Removed damage immunity while roll on grenade explosions[/p][p] - Improved doberman behavior under shock[/p][p] - Interrupted consumables are now taking out item[/p][p] - Prevented Zombies attack through walls[/p][p] - Implemented close the map via the 'M' key[/p][p] - Preserve enemy state on load, prevent respawn[/p][p] [/p][p]Fixes: [/p][p] - Grenade Marker vfx delay fix for grenade launcher + toggle vfx for aiming/unaiming[/p][p] - Fix double click looting requiring multiple accept clicks[/p][p] - Added quest waypoint on exit from dungeons\\sewers [/p][p] - Added POI Map Outline [/p][p] - Fixed incorrect toponym music on player spawn[/p][p] - Fixed Weapon and protector device not displayed on the HUD after loading game[/p][p] - Fixed Weapon comparison information display issues and some improvements for comparison widget [/p][p] - Fixed blindhen enemy attraction logic [/p][p] - Fixed Bandage does not equipping properly at joining to session[/p][p] - Player radiation initializes with delay fixed[/p][p] - Biome music playing bug fixed[/p][p] - Fixed snow smearing[/p][p] - Disabled Punch attacks fixed[/p][p] - Fixed infinite reload bug.[/p][p] - Fixed crash on server related to invalid/pending kill PC trying to interact with something.[/p][p] - Fixed Weapon icon in HUD changes incorrectly after firing[/p][p] - Rare weapon chance decreased[/p][p] - Healing items names and descriptions changed (english localization only)[/p][p] - Unique and Legendary items spawn disabled[/p][p] - Demo Quest Electrical panel fix[/p][p] - Fix client quest outline bug [/p][p] - Fix markers misaligned with bunker exit on Minimap [/p][p] [/p][p]Please follow our page for further upcoming updates![/p]