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Real World Consequences



Okay, the title’s a bit dramatic. I’m actually just talking about some stuff we’ve been playing around with physically. This was the surprise we’d planned for December before that community post got buried under holiday chaos. Let me clear this up upfront: this isn’t about anything official yet — just us messing around a bit.

Here’s a set of DommeBreaker stickers I had printed:


That’s all five base game girls in four different sizes. I threw in some poker chips and a book for scale since I didn’t have any bananas handy. We got these printed just to see how they’d turn out, and we’re really happy with the quality. They’re just test prints for now, but they look solid at different sizes.

I also printed a Jitsuko character card and a small poster with some Tomie art we’ve never shown before.

Check out this sneak peek, with the same book for scale:


You might think, “So what? I could print stuff like this down the street.” Sure, but not everyone’s got that option, and we had fun putting these together. Anyway, we figured you’d get a kick out of seeing them.

Oh, and speaking of sneak peeks, we’re super close to wrapping up all the main scenes for DommeBreaker.

Here’s a little preview of Emily’s park scene to tide you over:


Now, onto the Roadmap. We’ve made great progress this month while keeping other projects going. Durak NTR fans might’ve caught the “Total Humiliation” DLC we dropped, and we’ve got another game in the works we’ll talk about later—though it’s still a while off.

FINISHED:
  • Stacy + Tomie + Emily Park scene art, programming, and testing
  • Hana combat design

CURRENT:
  • Jitsuko Park scene art and programming
  • Good ending writing
  • Stacy Stamina 2 + 3 scene writing