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Dev Blog Vol. 2 - Introducing: Union SkillsšŸ’„

[p]Hello everyone,[/p][p]This is Toru Nakamura, director of Vivid World.[/p][p][/p][p]Today, I’m excited to share a peek at a brand-new battle system we’ve been building behind the scenes: [/p][h2]šŸ’ŽUnion SkillšŸ’Ž[/h2][p]This is one of the big additions we’re introducing as we push Vivid World beyond what we originally envisioned.[/p][p]I hope you’ll like what we’re cooking up![/p][p][/p][h2]šŸŽ Union Skill: A Bond Between Allies Turns Into Power[/h2][p]Union Skills are powerful combo techniques that trigger when two specific units become partners.[/p][p]This ā€œpartnershipā€ unlocks under a certain condition, but we’re keeping the details under wraps just a bit longer🤫[/p][p](It’s nothing too complicated)[/p][p][/p][p]Once a partnership is formed, those two units will be able to unleash a unique Union Skill during battleāš”ļø[/p][p]The screenshot below is still a work-in-progress, but the idea is simple:[/p][p]If both partner units are on the field, a special skill becomes available.[/p][p]And yes, we’re creating brand-new effects to give these moments the impact they deserve![/p][p][/p][h2]šŸŽ So… What’s a Partnership Exactly?[/h2][p]Partnership is a one-on-one bond formed between units under certain conditions.[/p][p]Let’s say you upgrade Unit A for the first time during a run. At the same time, Unit B is randomly selected as their partner.[/p][p]Once this bond is formed, it’s mutual and locked in for that run.[/p][p]Even if you upgrade the unit again, their partner won’t change.[/p][p]After all, it wouldn’t feel right if your *partner* changed on a whim šŸŒžšŸŒ[/p][p][/p][h2]šŸŽ What Triggers the Union Skill?[/h2][p]If two partner units are in your party and a certain condition is met during battle,[/p][p]their Union Skill will activate. It only triggers once per battle.[/p][p][/p][p]The kind of skill will be set according to the combination of their color symbols,[/p][p]adding another layer of strategic variety.[/p][p]And when it goes off, there’s a little cut-in to mark the moment.[/p][p]It feels quite satisfying when you pull it offšŸ’Ŗ[/p][p][/p][h2]šŸŽ In Closing[/h2][p]Union Skills aren’t just flashy finishers.[/p][p]They add a new layer of strategy built around team composition, tactical use, and timing.[/p][p]We wanted to bring something that combines both gameplay depth [/p][p]and a little drama of pairing two units together.[/p][p][/p][p]We’re still refining and polishing things, but I hope this gives you a taste of the [/p][p]direction we’re heading.[/p][p]Can’t wait for you to try them out![/p][p][/p][p][/p][p]Thank you so much for reading all the way to the end![/p][p](And yes… I did say I’d post monthly. Sorry for the delay šŸ™‡ā€ā™‚ļø)[/p][p][/p][p]For the next post, I’m planning to talk about one of the familiar faces from Vivid Knight🐭[/p][p]We’ve added a few more interesting features to their role this time around, [/p][p]and hopefully longtime players will enjoy what we’ve done.[/p][p][/p][p][/p][p]See you in the next dev blog.[/p][p][/p][p]Toru Nakamura[/p][p][/p]