Dev Blog #9 - Part 2
[p]Hello, Stalkers.[/p][p]Here is Part 2 of the Developer Blog.[/p][p][/p][h2]4. Game Modes & Competition[/h2][h3]4.1 Competitive Mode[/h3][p]There was a variety of feedback on the 1v1 Competitive Mode, along with suggestions regarding the leaderboard.[/p][p]
We are introducing 1v1 Competitive Mode, and a dedicated leaderboard will be added for this mode.
Please note: in 1v1 battles, certain Stalkers may be intentionally placed at a disadvantage due to their role. The balance team may not always be able to actively or fully respond to this role-based imbalance.[/p][h3]4.2 Cheater Management[/h3][p]Players requested stronger actions against cheaters and voiced opinions regarding the duration of bans.[/p][p]
The Dungeon Stalkers development and operations teams will continue to uphold a zero-tolerance policy toward cheating and teaming.
We are strengthening anti-cheat detection and prevention solutions, and our operation policies will be updated to be more aggressive and strict.[/p][p][/p][h2]5. UI & Controls[/h2][h3]5.1 UI Improvements[/h3][p]We received feedback that functions like item splitting in the inventory were not properly explained and that important information like stamina was not being displayed correctly.[/p][p]
We will add feature guides to item tooltips and adjust the timing at which the stamina UI disappears after depletion.
Additionally, we are preparing a revamp of the detailed stats UI during Early Access to better convey intuitive information about character attributes.[/p][h3]5.2 Control Improvements[/h3][p]There were reports that movement key bindings were missing or that key mapping settings were not saving properly.[/p][p]
These features were unintentionally omitted during development, and we are now in the process of restoring them.[/p][h3]5.3 Auto-Sort Function[/h3][p]We received feedback that item stacks were not being properly organized when using the auto-sort feature.[/p][p]
This feature has been added, and we’ve fixed various UX issues related to item stacking.[/p][p][/p][h2]6. System Features[/h2][h3]6.1 Kill Cam & Camera[/h3][p]We received feedback about the non-skippable Kill Cam feature.[/p][p]
The Kill Cam will now be adjusted to allow skipping.
There were no opposing opinions regarding this change.[/p][p][/p][p][/p][hr][/hr][p]We will share more news as we approach Aug. 13! [/p][p]We hope you invite your friends and await us in the dungeon.[/p][p][/p][p]Thank you,[/p][p]Dungeon Stalkers Team[/p]
We are introducing 1v1 Competitive Mode, and a dedicated leaderboard will be added for this mode.
Please note: in 1v1 battles, certain Stalkers may be intentionally placed at a disadvantage due to their role. The balance team may not always be able to actively or fully respond to this role-based imbalance.[/p][h3]4.2 Cheater Management[/h3][p]Players requested stronger actions against cheaters and voiced opinions regarding the duration of bans.[/p][p]
The Dungeon Stalkers development and operations teams will continue to uphold a zero-tolerance policy toward cheating and teaming.
We are strengthening anti-cheat detection and prevention solutions, and our operation policies will be updated to be more aggressive and strict.[/p][p][/p][h2]5. UI & Controls[/h2][h3]5.1 UI Improvements[/h3][p]We received feedback that functions like item splitting in the inventory were not properly explained and that important information like stamina was not being displayed correctly.[/p][p]
We will add feature guides to item tooltips and adjust the timing at which the stamina UI disappears after depletion.
Additionally, we are preparing a revamp of the detailed stats UI during Early Access to better convey intuitive information about character attributes.[/p][h3]5.2 Control Improvements[/h3][p]There were reports that movement key bindings were missing or that key mapping settings were not saving properly.[/p][p]
These features were unintentionally omitted during development, and we are now in the process of restoring them.[/p][h3]5.3 Auto-Sort Function[/h3][p]We received feedback that item stacks were not being properly organized when using the auto-sort feature.[/p][p]
This feature has been added, and we’ve fixed various UX issues related to item stacking.[/p][p][/p][h2]6. System Features[/h2][h3]6.1 Kill Cam & Camera[/h3][p]We received feedback about the non-skippable Kill Cam feature.[/p][p]
The Kill Cam will now be adjusted to allow skipping.
There were no opposing opinions regarding this change.[/p][p][/p][p][/p][hr][/hr][p]We will share more news as we approach Aug. 13! [/p][p]We hope you invite your friends and await us in the dungeon.[/p][p][/p][p]Thank you,[/p][p]Dungeon Stalkers Team[/p]