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Keepers: Era II Units

[p]Salutations, colonisers!
[/p][p]Last time, we talked about the Keepers Era I buildings and units that accompany it. But, after a bit of playing and acquiring a lot of resources, you’ll be able to transition to the next era - the Era of Abundance. This unlocks new units along with upgrades for your existing forces. Some units will be available immediately, while others must be trained through newly unlocked buildings. Let's talk about the Keepers’ units in the second Era:
[/p][p]Bladeguard is a new unit that you’ll get with the era transition and he is basically an enhanced version of the Footman. He boasts higher defense and deals more damage, but you’ll need to invest ore in addition to food to recruit him.[/p][p]
[/p][p]Many players will recruit cavalry as they are fast units that are very effective against bowmen, but what is good against cavalry? Sentinel is an Era II unit that you’ll want in your army if you want to keep that cavalry under control.[/p][p]
The Keepers can also research even more ranged options. The Crossbowman is a heavily armored marksman who fires powerful bolts capable of punching through enemy lines.[/p][p]
[/p][p]If long-range dominance is your preference, look no further than the Longbowman - an expert marksman capable of delivering deadly shots from exceptional distances.[/p][p]
[/p][p]As the game progresses, resources may become harder to secure. That’s where Trade Posts and Caravan units come in, allowing you to deliver vital goods across dangerous terrain.[/p][p][/p][p]And what is a strategy game without siege weapons? Stone Throwers are brutal engines of war, perfect for scattering enemy ranks and smashing through walls with massive boulders. For those who prefer precision, the Bolt Launcher specializes in firing armor-piercing bolts that shred defenses.[/p][p]
[/p][p]Of course, all of this is subject to change, but we like to show our development process. If something gets changed, we’ll let you know.
[/p][p]Depending on the unit, additional upgrades for strength, speed, or defense can be researched in their dedicated buildings.[/p][p][/p][p]Wishlist Coloniser on Steam to follow the development of the Keepers and the other factions.
[/p][p]Next time, we’ll be back with a look at the advanced Keeper architecture. If you want to join the playtest, request it on Steam and join our Discord so you can let us know that you want to play the game.[/p][p]
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