New Demo coming soon!
[p]Salutations, Colonisers![/p][p][/p][p]We're happy to report that the public demo for the game will go live on Thursday, 27th November, and will remain available for 7 to 10 days, depending on player count, reception, and overall stability.
[/p][p]Once the demo ends, we'll lock both public and private servers for a couple of months. This will give us enough time to go through your feedback and implement several meaningful changes we’ve been planning for a while.
[/p][p]The last time the demo was public was during Steam 4X Fest, and since then, we’ve improved a lot of things:[/p]
[/p][p]Once the demo ends, we'll lock both public and private servers for a couple of months. This will give us enough time to go through your feedback and implement several meaningful changes we’ve been planning for a while.
[/p][p]The last time the demo was public was during Steam 4X Fest, and since then, we’ve improved a lot of things:[/p]
- [p]Fixed numerous backend issues related to server joining and overall stability.[/p]
- [p]Resources now regenerate over time, along with NPCs, making persistent servers actually functional.[/p]
- [p]NPC buildings, camps, and outposts can now be destroyed, rewarding you with resources.[/p]
- [p]New biomes added across the map to create more distinct regions.[/p]
- [p]Defensive banks introduced to provide strong, defensible locations.[/p]
- [p]Diplomacy panel updated with valor rankings between players (essentially, a Leaderboard).[/p]
- [p]Forests are now impassable terrain, creating hard environmental obstacles while still being gatherable.[/p]
- [p]Decal system added to allow terrain texture changes based on your buildings.[/p]
- [p]New building damage and destruction systems implemented.[/p]
- [p]New cursors added that change appearance depending on the action.[/p]
- [p]You can now manually deposit collected resources without needing to reach full capacity.[/p]
- [p]Buildings now block movement when placed tightly, and units can walk over farms.[/p]
- [p]Building cap increased to 300.[/p]
- [p]Some buildings received updated visuals.[/p]
- [p]Units now move in formation based on the slowest unit.[/p]
- [p]Server screen now shows all registered players, instead of only active ones.[/p]
- [p]And much more.[/p][p][/p]