Patch Notes
Hello all,
This patch is content-fix heavy. We have another patch scheduled for the end of this week/start of next week that will be quite content-light but will be super important as it has a load of online-network fixes that we've been working on over the past few months. So, hopefully, next week online multiplayer should see a massive improvement.
Thank you all for your continued feedback and helping us improve the game.
This patch is content-fix heavy. We have another patch scheduled for the end of this week/start of next week that will be quite content-light but will be super important as it has a load of online-network fixes that we've been working on over the past few months. So, hopefully, next week online multiplayer should see a massive improvement.
Patch Notes
Characters
- Ninja should now correctly drop followers when Transformed.
- Troll should now be able to Regenerate with the Trailblazer.
- Tavern Maid Pour Drink ability should now work as worded.
- Spy's Shadow ability shouldn't prevent an encounter.
- Highlander should no longer be affected by the Ifrit Sultan/Sultana when missing a turn.
Enemies
- Amphiptere SFX should now work.
- Beasts should no longer disappear if you quit during game setup.
- Deimos should now be affected by the Weakness spell.
Spells
- Lightning Strike SFX should now work.
- Lightning Bolt SFX should now work.
- Reverence should now be castable on other characters.
- Time Steal should no longer play the Toad SFX.
Objects
- Orb of Time should no longer be available during the extra turn if you quit and resume.
- Orb of Time should work in the Deep Realms.
- Remnant Treasure Chest should discard after use correctly.
- Lugh's Cloak should now let a player avoid the Faerie Trod event card.
- Adamantite material no longer immune to spells.
- Holy Blood material no longer adds +3 in psychic combat against another character.
- Magic Tankard should now work on the Catacylsm Tavern.
Followers
- n/a
Strangers/Events
- Drawing Shortcut and a second card shouldn't remove the 'Travel Here' button.
- Faerie Market should now go clockwise.
- Cult Leader Denizen should now only replenish one fate instead of all fate.
- Ragnarok should no longer discard Objects it was drawn with.
- Animated Room should now let you take Remnant cards.
- Denizens should now be enemies in all encounter types during the Cult of the Damned ending.
- Puck should no longer cause Toading to last 4 rounds.
- Harmonic Convergence should no longer cause a crash if you have Lugh's Cloak.
Spaces/Terrain/Places
- Defeating Kernos should correctly draw a Shrine of Kernos terrain card.
- Cog SFX should now work.
AI
- AI should now handle completed Wanted Posters and Magic Bags correctly.
- AI Priest should correctly use its Pray ability.
- AI should use Dark Binding more effectively on characters in the City.
- AI should use Vagabond Destiny more effectively.
Other
- Path of Fortune should work regardless of the dark fate in play.
- Should no longer be able to select an character online through another player's icon.
- Runic Revolution should now say who won the game.
- Runic Revolution should no longer be active whilst hidden.
- Boss stats should no longer stack modifiers if you lose against them in the War of the Seasons ending.
- Wanderlust ending should no longer remove Path cards if it is removed by Tapestry Rewoven.
- Crafting SFX should now work.
- Log should now appropriately display Cog and Beast movement.
- Veil cards should no longer cause a block during the Gauntlet ending.
Thank you all for your continued feedback and helping us improve the game.