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  3. Talisman: Digital Edition Patch Notes - 27/05/2021

Talisman: Digital Edition Patch Notes - 27/05/2021

Hey Talisman fans! ːblueTalismanː

Today we've rolled out a new patch for Talisman: Digital Edition, which improves a bunch of things in the game! The key highlights are:
  • End of game stability fixes (We were finally able to consistently recreate this internally, meaning you should now be able to finish games and get your earned EXP!)
  • Witch Hunter nerfed from 4/4 to 3/3 (We've heard your request to adjust the Witch Hunter as they are too powerful in dedicated PVP scenarios - we'll keep an eye on how people react to him now he's been adjusted)
  • Fixed losing progress when increasing post-game goals (Along with the end of game stability fixes, this should help make sure you get the right EXP when you finish a game)
  • Gamepad Board and UI Navigation updated (We've made a couple of improvements to help you get around when using a gamepad, and the UI has also had a few updates)
  • New Quick-Use menu for Cards in the 'Usable Cards' tab (This is something we've been asked about implementing, so please give it a try and let us know what you think!)
  • We're hoping that we've also fixed the issue where people's challenge points weren't resetting as they should at the end of the month.
  • Crash Fixes

In more Talisman: Digital Edition news, we've also just announced that we're bringing the game to Xbox! You can read all about it over on our official website.

Now, onto the full patch notes!

[h2]UI updates:[/h2]
  • Avatar Page scaling fixed
  • Some non-existent decks have been hidden from the deck list
  • Gamepad Board and UI Navigation updated
  • Gamepad support for navigating 'spaces of interest/possible moves'
  • Terrain and Beasts no longer show icons on their card backs
  • Light & Dark-bound characters now work in Russian
  • Removed keyboard shortcuts for toggling screen modes
  • Busy-spinner should show whilst challenges are updating
  • Fixed losing progress when increasing post-game goals
  • New Quick-Use menu for Cards in the 'Usable Cards' tab

[h2]Online updates:[/h2]
  • Stability fixes to end of game
  • Better handling of joining games
  • Fixed issue when changing regions
  • Games should no longer be able to have multiple game-owners

[h2]Gameplay:[/h2]
(Changes)
  • Witch Hunter nerfed from 4/4 to 3/3
  • Resurrection in the Woodland triggers drawing of a Path
  • Missing turns as a result of losing combat ignores 'cards remaining to encounter' rule

(Fixes)
  • AI should no longer be able to complete certain challenges on players behalf
  • Able to complete quests outside of your turn again
  • Amarok now joins all forms of combat - not just Battles
  • Astral Spirit is now correctly optional
  • Astrolabe challenge fixed (again)
  • Bog wasn't doing 'Draw 1 Card even if there are already any cards in this space.'
  • Book of the Dead should now wait when it can be used
  • Boulders Dodged increases when auto-dodged
  • Conscription no longer possible in Psychic Combat
  • Fix for Barrier & Black Ice staying on the board permanently after their caster dies
  • Flail of Blood's effect no longer triggers when no dice were rolled
  • Ganymai can no longer bring people back from the dead on 0 lives
  • Ghosts moving to anticlockwise spaces in the City no longer move clockwise
  • Harbinger Cards no longer reappear when rolling 3 on his chart
  • Havenville reveals the Follower given (triggers on-revealed effects)
  • Lost Warrior & Lost Maiden can no longer destroy undestroyable cards
  • Merchant can sell items at the Cataclysm Village
  • Queen Mab's bonuses no longer stack
  • Swampland now has a minimum of 1 (negative numbers were coming out as 6)
  • Tapestry Rewoven - should only use your already selected (and only hidden) endings
  • Tavern Maid pouring drinks to no players issue resolved
  • Terrain 'reloading issue' fixed
  • Crash fix when leaving an online game
  • Crash fix for multi-clicking card 'menu choices' (e.g. wishes)
  • Crash fix when casting Fiery Retribution