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Talisman: Digital Classic Edition News

Talisman: Digital Edition Patch Notes - 05/07/2021

Hi Talisman fans! ːblueTalismanː

Today we've rolled out the latest patch for Talisman: Digital Edition. Check out the official patch notes below, and don't forget to download the update if you want to play with your friends!

General Fixes:
  • Fixed the missing SFX for players joining & leaving lobbies
  • Cross-Region invites should be fixed
  • Invites should no longer stop working after accepting one
  • Fixed an issue that happened when 2 players joined lobbies simultaneously
  • 'Player-Left' message reinstated
  • Save new lobby preferences after adding/removing players
  • Fixed space selection sometimes causing a disconnect
In-Game Fixes and Changes:
  • Bog (terrain) - No longer draws 2x cards on the space
  • Cathedral - Correctly draws denizens if drawn on the Cataclysm board
  • Chapel & Graveyard (Cataclysm) - No longer unable to draw a denizen if your alignment triggered a life to be lost
  • Glimmer Cloth - No longer works in psychic combat, or when attacked
  • Holy Blood - fixed synergy with Demons
  • Shard of the Wild - No longer works for both players in PvP
  • The Wealthy - fixed being able to choose which fate is gained
  • The Wealthy - fixed getting a second fate if it's you that gained gold
  • Undead Hordes - No longer prompted to ignore the effects
  • Warlock Quests - Should no longer be possible to complete other players Quests
  • Warlock Quests - Should no longer be possible to complete a quest you've just drawn (and are still choosing which one to replace)
Crash Fixes:
  • Crash fixed when rejoining games after choosing alternate endings
  • Crash fixed on player death via PvP
  • Crash fixed when selecting cards on the board with a controller
Fixed several AI 'Lock-ups' in the following places:
  • The Shrine of Kernos
  • Whilst concealing (with the Living Doll)
  • Whilst concealing (with the Lodestone)
  • At Dice with Death (cataclysm version) as the Vampiress

As always, thanks for the support everyone! ːheartː

Warhammer SKULLS - New Challenges and Rewards

Hi Talisman and Warhammer fans! ːBlueTalismanː

Today we're taking part in the massive Warhammer Skulls event here on Steam! If you haven't given your skulls to the skull throne yet, head on over to the showcase page on Steam to check out all the Warhammer goodness on offer: http://store.steampowered.com/sale/skulls/

As part of the Skulls event, we've also added some brand-new challenges and rewards to Talisman: Digital Edition for the duration of the event, which you can unlock in-game to show off to your friends and enemies! You'll be able to find the new challenges under the 'Challenges' tab on your profile.



We've also put everything Talisman: Digital Edition on sale, along with Fury of Dracula: Digital Edition, another digital board game adaptation of a classic Games Workshop title.

https://store.steampowered.com/app/958530/Fury_of_Dracula_Digital_Edition/
And finally, we've also just officially launched Talisman: Digital Edition onto Xbox for the first time! Pretty soon you'll be able to play Talisman on every device known to man, so keep your eye out for an upcoming Sega Game Gear port that definitely maybe possibly is happening (not really).

Embark on your quest for the Crown of Command now, and may Khorne favour you! ːlog_skullː

Talisman: Digital Edition Patch Notes - 27/05/2021

Hey Talisman fans! ːblueTalismanː

Today we've rolled out a new patch for Talisman: Digital Edition, which improves a bunch of things in the game! The key highlights are:
  • End of game stability fixes (We were finally able to consistently recreate this internally, meaning you should now be able to finish games and get your earned EXP!)
  • Witch Hunter nerfed from 4/4 to 3/3 (We've heard your request to adjust the Witch Hunter as they are too powerful in dedicated PVP scenarios - we'll keep an eye on how people react to him now he's been adjusted)
  • Fixed losing progress when increasing post-game goals (Along with the end of game stability fixes, this should help make sure you get the right EXP when you finish a game)
  • Gamepad Board and UI Navigation updated (We've made a couple of improvements to help you get around when using a gamepad, and the UI has also had a few updates)
  • New Quick-Use menu for Cards in the 'Usable Cards' tab (This is something we've been asked about implementing, so please give it a try and let us know what you think!)
  • We're hoping that we've also fixed the issue where people's challenge points weren't resetting as they should at the end of the month.
  • Crash Fixes

In more Talisman: Digital Edition news, we've also just announced that we're bringing the game to Xbox! You can read all about it over on our official website.

Now, onto the full patch notes!

[h2]UI updates:[/h2]
  • Avatar Page scaling fixed
  • Some non-existent decks have been hidden from the deck list
  • Gamepad Board and UI Navigation updated
  • Gamepad support for navigating 'spaces of interest/possible moves'
  • Terrain and Beasts no longer show icons on their card backs
  • Light & Dark-bound characters now work in Russian
  • Removed keyboard shortcuts for toggling screen modes
  • Busy-spinner should show whilst challenges are updating
  • Fixed losing progress when increasing post-game goals
  • New Quick-Use menu for Cards in the 'Usable Cards' tab

[h2]Online updates:[/h2]
  • Stability fixes to end of game
  • Better handling of joining games
  • Fixed issue when changing regions
  • Games should no longer be able to have multiple game-owners

[h2]Gameplay:[/h2]
(Changes)
  • Witch Hunter nerfed from 4/4 to 3/3
  • Resurrection in the Woodland triggers drawing of a Path
  • Missing turns as a result of losing combat ignores 'cards remaining to encounter' rule

(Fixes)
  • AI should no longer be able to complete certain challenges on players behalf
  • Able to complete quests outside of your turn again
  • Amarok now joins all forms of combat - not just Battles
  • Astral Spirit is now correctly optional
  • Astrolabe challenge fixed (again)
  • Bog wasn't doing 'Draw 1 Card even if there are already any cards in this space.'
  • Book of the Dead should now wait when it can be used
  • Boulders Dodged increases when auto-dodged
  • Conscription no longer possible in Psychic Combat
  • Fix for Barrier & Black Ice staying on the board permanently after their caster dies
  • Flail of Blood's effect no longer triggers when no dice were rolled
  • Ganymai can no longer bring people back from the dead on 0 lives
  • Ghosts moving to anticlockwise spaces in the City no longer move clockwise
  • Harbinger Cards no longer reappear when rolling 3 on his chart
  • Havenville reveals the Follower given (triggers on-revealed effects)
  • Lost Warrior & Lost Maiden can no longer destroy undestroyable cards
  • Merchant can sell items at the Cataclysm Village
  • Queen Mab's bonuses no longer stack
  • Swampland now has a minimum of 1 (negative numbers were coming out as 6)
  • Tapestry Rewoven - should only use your already selected (and only hidden) endings
  • Tavern Maid pouring drinks to no players issue resolved
  • Terrain 'reloading issue' fixed
  • Crash fix when leaving an online game
  • Crash fix for multi-clicking card 'menu choices' (e.g. wishes)
  • Crash fix when casting Fiery Retribution

Talisman Digital Edition Update: 30/03/2021

Hi Talisman fans! ːbluetalismanː

First of all, we're pleased to confirm that we've addressed a startup-crash problem that some players have. Talisman: Digital Edition now attempts to continue if a crash occurs when initialising the graphics system and will attempt to use the following APIs:-

  • dx11
  • dx12
  • opengl

If you still have problems with the game crashing when you start it up, or you know which one you want to use, you can add a launch option to Talisman like this:



And the three different launch options are:

--dx11
--dx12
--opengl

Now, onto the patch notes for todays update!

  • Several missing Space SFX added in
  • Fixed a few places where translations were missing
  • The stat 'Denizens Visited' wasn't triggering correctly
  • Astrolabe Challenge fixed
  • Challenges now show their Expiry date even when completed
  • Challenges Expiry times should be much more reliable
  • Challenges no longer determined by local times

We've also made a change to the challenge system which means that the time-based challenges now pull information from our own servers instead of the local computer. This should make it fairer to everyone competing to get those tasty challenge points!

Talisman: Digital Edition Update - 17/03/2021

Hey Talisman fans! ːblueTalismanː

We've got a small patch for you all today, just updating some things:
  • Rework of stat syncing which should make it more reliable
  • Movement of Ghost in the Deep Realms has been revisited and they should no longer be getting stuck there
  • Nomad and Pathfinder's movement abilities should now be working correctly again
  • Werewolf NPC can now enter shops (but because he doesn't have pockets, he sadly can't buy anything)
  • Fixed a number of Challenges
  • Fixed an issue with Challenges not registering as completed until the next turn
  • Stashed items are now un-stashed when a player stops being the Scavenger
  • The Cloak of Shadows Spell can finally be claimed and used by the Gypsy

We hope you're all enjoying the Challenge Update still, and we're going to keep working on more fixes and updates as always! ːheartː