Patch 0.0.2: Balance Changes, Fixes and QoL improvements
[p]Hey, everyone! This patch mostly addresses QoL issues and some visual/experience bugfixes. For fans of the Revolver, we're also buffing the Precise Shot![/p][p]For the next update, we're looking into buffing/reworking the Greed Sin and introducing more QoL improvements. We're also investigating some crashes ocurring on the Steam Deck.[/p][p][/p][h3]Game Improvements[/h3]
- [p]Precise Shot buff: damage increased from 2 to 4;[/p]
- [p]Bloodtrigger nerf: explosion duration reduced, damage reduced from 10 to 8;[/p]
- [p]Speedrun timer now only ticks during combat;[/p]
- [p]Hold Button to Repeat now only affects the attack button;[/p]
- [p]'Death is Inevitable' text changed to 'Death is Inevitable?' after Cassius' blood bolt;[/p]
- [p]Controls UI text now reads 'Exit' instead of 'Cancel';[/p]
- [p]Swapped 'Give Up' and 'Options' button positions;[/p]
- [p]Enemies getting stuck at the corner of certain arenas;[/p]
- [p]Confusion around whether to hit or interact with certain Statues;[/p]
- [p]Cassius dash attack hitbox not working;[/p]
- [p]Codex statue not interactable in the Fountain;[/p]
- [p]Whims tutorial sometimes losing focus on the Controller;[/p]
- [p]Reticle Range option being reset after every arena;[/p]
- [p]Reroll UI appearing over dialog;[/p]
- [p]Game not saving after purchases with Morrigan;[/p]
- [p]'Glutinous Hubris' whim text bug;[/p]
- [p]Morrigan saying 'world' instead of 'word' in English dialog;[/p]