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Bloodrush: Undying Wish News

Patch 0.1.5: The Chronoveil Patch

[p]Hey, everyonel! In this update, we've revamped the Sloth Sin and added a new capstone talent for the Clockwork Talent Tree![/p][p][/p][h3]Features[/h3]
  • [p]New Talent - Chronoveil: stunned enemies are Executable. Non-stunned enemies are not Executable;[/p]
  • [p]Sloth Rework: After performing a Critical (Parries, Deflects, Dodges, etc) generate 4x Ardor and empower your next 3 Bullets with 3x Damage. Enemies attack more frequently and have 2x Stagger Resistance;[/p]
[h3]Fixes[/h3]
  • [p]Fixed a potential niche crash situation involving the Precise Shot;[/p]
  • [p]Fixed the sizing of some UI elements;[/p]
[p]Thanks for all the support, everyone, and please leave a Steam review if you can![/p][p]Have a nice day![/p][p]-Dan[/p]

Patch 0.1.4: Witchery and bugfixes

[p]Hey, everyone! This small patch fixes game-crashing bugs and adds more variety to the Witch boss fight![/p][p]Our next patch is planned to include a new Capstone Talent for the Clockwork talent tree and a small rework for the Sloth Sin![/p][p][/p][p][/p][p][/p][h3]Features[/h3]
  • [p]With Cepheus active, the Witch now may appear outside Odyle's back, throwing Witchbombs around;[/p]
[h3]Game Improvements[/h3]
  • [p]Added missing credits;[/p]
[h3]Fixes[/h3]
  • [p]Game crashing when deflecting the Star of Yesteryear with the Mirrorfold Talent;[/p]
  • [p]Heal Statues not reloading other Heal Statues on activation (leading to a hard lock during the tutorial);[/p]
  • [p]Weird particles appearing in Compatibility mode;[/p][p][/p]
[p]Thanks for all the support, everyone, and please leave a Steam review if you can![/p][p]Have a nice day![/p][p]-Dan[/p]

Patch 0.1.3: The Sunburst Patch

[p]Hey, everyone! The long-awaited revamp to the Daze Talent Tree is here! We've reworked the Starstruck and Decimation Talents, and added a new one - Sunburst![/p][p][/p][p][/p][h3]Features[/h3]
  • [p]New Talent - Sunburst: enemies killed while stunned cause a Sunburst, stunning all surrounding enemies;[/p]
  • [p]Starstruck Adjustment: Star stuns for 1.5 seconds. It flies for longer, but deals less damage;[/p]
  • [p]Decimation Rework: Any damage dealt to stunned enemies bounce to all surrounding enemies as well;[/p]
[h3]Game Improvements[/h3]
  • [p]Aim Assist was vastly improved;[/p]
  • [p]An explanation about Weapon Arts now appears at the start of the first Art Selection area;[/p]
[h3]Fixes[/h3]
  • [p]Dialog music was not looping correctly;[/p]
  • [p]Music was erroneously playing before boss encounters;[/p]
  • [p]Pressing melee and ranged together sometimes looped the 'out of bullets' sound effect;[/p]
[p]Thanks for all the support, everyone, and please leave a Steam review if you can![/p][p]Have a nice day![/p][p]-Dan[/p]

Patch 0.1.2: Control icons and bugfixes

[p]Hey, everyone! This patch adds control icons for better game readability and fixes some Fountain screen bugs![/p][p]As mentioned in the previous changelog, our next patch is going to include a major revamp for the Daze Talent Tree. Stay tuned![/p][p][/p][p][/p][h3]Features[/h3]
  • [p]Control icons added to Interactables and Menus;[/p]
[h3]Game Improvements[/h3]
  • [p]Increased brightness contrast in the Constellations Screen;[/p]
  • [p]Improved String visual appearance;[/p]
[h3]Fixes[/h3]
  • [p]Fountain Talents Screen leave button not working properly;[/p]
  • [p]Fountain Arts Screen leave button not working properly;[/p]
  • [p]Fountain Sins screen available to be checked before they're unlocked;[/p]
  • [p]Bosses not becoming immune to stun when they should;[/p]
[p]Thanks for all the support, everyone, and please leave a Steam review if you can![/p][p]Have a nice day![/p][p]-Dan[/p]

BloodRush: Undying Wish is with 20% discount in the Autumn Sale, until Oct 6th!

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