Momento š§ø 100k Wishlists and Pet Overload
How are you? It feels like it has been (checks calendar) forever! Julian and I have been away doing showcases and talks and pitches and conferences but weāre back now and everyone is (mostly) healthy. Weāve reached 100,000 wishlists on Momento! We canāt believe weād ever get to such a number when we first started this game! Thank you to everyone who has wishlisted and everyone who has joined us on our mailing list since then š„° we couldnāt be doing this without you!

Now back to the fun stuff: whilst Julian and I flew around the country with our 18 month old (conferencing with a toddler: not recommended), Jasmine and our programmer have been doing some super cool stuff in the engine likeā¦drum rollš„

OBJECT STATES: you can now rotate books to be different perspectives and open them š (these are temp objects which is why they are currently greyscale). I am FROTHINGš¤¤.
Weāre planning to add this ability to some of our furniture as well - you can already open cupboards and drawers but youāll also be able to turn chairs around to place them under desks and so on. šļø
Weāre doing a HUGE content push for story mode at the moment. šŖ Which means Jasmine and I are doing a lot of temp art to import into the game whilst Julian and Zac work on the systems required such as the choice system, character relationship manager, clutter system, task system, and journal system to name a few. Now that we have our creative mode and a lot of awesome tools that our programming team has made, it is so much easier for us to add new objects and make more rooms super fast! š
We've been testing out different room sizes - here's some sketches Jasmine has done on our massive Miro board for story mode.
In our latest newsletter, we asked you to tell us what kind of pets you would like to see in Momento (pictures were highly recommended!). We read through all of your replies and now have an overload of cute pet inspiration. Thank you all for sharing part of your lives with us š If you haven't already, be sure to sign up to our newsletter if you'd like to have a say and help us with Momento's development!
Thatās all for now - we have a few deadlines to meet before the end of the year so itās back to the grindstone for us!
Hope you have a wonderful week ahead of you š„°
Jess and the Momento Team

Now back to the fun stuff: whilst Julian and I flew around the country with our 18 month old (conferencing with a toddler: not recommended), Jasmine and our programmer have been doing some super cool stuff in the engine likeā¦drum rollš„

OBJECT STATES: you can now rotate books to be different perspectives and open them š (these are temp objects which is why they are currently greyscale). I am FROTHINGš¤¤.
Weāre planning to add this ability to some of our furniture as well - you can already open cupboards and drawers but youāll also be able to turn chairs around to place them under desks and so on. šļø
Weāre doing a HUGE content push for story mode at the moment. šŖ Which means Jasmine and I are doing a lot of temp art to import into the game whilst Julian and Zac work on the systems required such as the choice system, character relationship manager, clutter system, task system, and journal system to name a few. Now that we have our creative mode and a lot of awesome tools that our programming team has made, it is so much easier for us to add new objects and make more rooms super fast! š
We've been testing out different room sizes - here's some sketches Jasmine has done on our massive Miro board for story mode.In our latest newsletter, we asked you to tell us what kind of pets you would like to see in Momento (pictures were highly recommended!). We read through all of your replies and now have an overload of cute pet inspiration. Thank you all for sharing part of your lives with us š If you haven't already, be sure to sign up to our newsletter if you'd like to have a say and help us with Momento's development!
Thatās all for now - we have a few deadlines to meet before the end of the year so itās back to the grindstone for us!
Hope you have a wonderful week ahead of you š„°
Jess and the Momento Team
Jasmine at Gamescom - the cat is a big hit.
Testing out our clutter scatter system.
Journal Layout Concept






Our latest creative mode build! šNight Time Versionš
Colour passes for bug catcher and foster cat interval puzzles.



