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Pizza Bandit News

Update Notes - Build v0.8.1191

[p]- Recoil applied; camera shake adjusted per firearm. [/p][p]- A hit marker now appears when an enemy is hit. [/p][p]- Dodge, sprint, and other animations improved. [/p][p]- Unlock order of contents in The First Blood Contract changed. [/p][p]- Required level to accept subsequent contracts after completing The First Blood Contract lowered. [/p][p]- Halloween furniture and customization items added. [/p][p]- Pizza baking convenience improved. [/p][p]- Minor bug fixes.[/p]

Update Notes - Build v0.8.1179

[p]- Fixed an issue where the Landmine modification, which should only react to Elites, was triggering for all enemies.
- Fixed an issue where Time Stones could drop when hitting a boss with the Pizza Cutter equipped with the Time Stone Gathering modification.
- Mouse and controller sensitivity settings have been refined (General, ADS, ADS with Scope).
- Fixed an incorrect title display for the Perfected Medical Pad in the Bandit Record.[/p]

Update Notes - Build v0.8.1170

- Fixed German translation

Update Notes - Build v0.8.1168

[p]- Changed so that Time Reapers can now take damage from traps in Wizard's Tomb.
- Fixed an issue where the DLSS Frame Generation setting was not being saved.[/p]

Dev Log #6 - NICO Update 🤖

[p]Summary[/p][p]Last Friday, we introduced NICO, the robotic companion designed to support players in solo missions. Since launch, you’ve been putting NICO to work — and giving us tons of feedback. In this dev log, we’ll recap how NICO has been received, what we’ve already fixed, how to use NICO, and what’s coming next.[/p][hr][/hr][h3]⚙️ Launch Recap[/h3][p]NICO was built for one purpose: to make solo runs more fun and manageable without removing the challenge. Instead of tanking hits or drawing aggro, NICO provides steady support fire to help thin out the chaos while you stay at the center of the action.
[/p][hr][/hr][h3]🕹 How to Use NICO[/h3]
  • [p]Solo Only: NICO only deploys when you’re playing solo. If you’re in co-op, NICO stays behind.[/p]
  • [p]Optional: Before a Bounty Mission, you can choose whether to bring NICO along.
    [/p][carousel][/carousel]
  • [p]Automatic Support: Once deployed, NICO fights by your side — no micromanagement required.[/p]
  • [p]Best Use Case: Think of NICO as extra firepower that makes survival smoother, not a tank or aggro-puller.[/p]
[hr][/hr][h3]🐛 Bug Fixes & Improvements[/h3][p]Since NICO’s release, we’ve rolled out updates to polish and tune its performance:[/p]
  • [p]Fixed a bug where missions sometimes wouldn’t complete correctly when NICO was active.[/p]
  • [p]Increased NICO’s damage output so its support feels more impactful in battle.[/p]
  • [p]Clarified usage: NICO only deploys in solo play, and you can choose whether or not to bring it along on Bounty Missions. [/p]
  • [p]Fixed bugs where NICO gets stuck and doesn't move in certain conditions.[/p]
[hr][/hr][h3]🔮 What’s Next for NICO[/h3][p]We’re not done yet — NICO will continue evolving with new features and improvements. Two confirmed updates are:[/p]
  1. [p]NICO Upgrades – Unlock ways to enhance NICO’s combat capabilities over time.[/p]
  2. [p]NICO Skin Customization – Give your companion robot some style while you’re out on missions.[/p]
[p]We’ll share more details as development continues, but these are just the first steps toward making NICO feel like a true part of your loadout and your restaurant.[/p][hr][/hr][h3]🙏 Thank You[/h3][p]Your feedback over the past week has been invaluable — it helped us spot and fix issues quickly. Please keep sharing your experiences. NICO is just getting started, and with your input, we’ll continue to make it better.[/p]