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Update 12 - Patch Notes

[p]Hello Explorers![/p][p][/p][p]The Update 12 is now live on every platform! It brings 2 new DLC Ford vehicles, QoL improvements and many bug fixes.[/p][p][/p][h2]PATCH NOTES[/h2][p][/p][h3]DLC[/h3][p][/p][p]New content:[/p][p][/p]
  • [p]Ford F-150 Raptor R[/p]
  • [p]Ford F-450 Super Duty[/p][p] [/p]
[h3]Free[/h3][p][/p][p]QoL improvements:[/p][p][/p]
  • [p]Updated cutscene behavior in co-op sessions: building cutscenes now play only for the player who constructed the object[/p]
  • [p]Added default avatar placeholders for players without profile pictures[/p]
  • [p]Maximum speed has been increased in manual modes of all Semi-automatic gearboxes[/p]
  • [p]Towing modifiers have been increased for all vehicles[/p]
[p][/p][p]Critical fixes:
[/p]
  • [p]Fixed an issue where the game failed to load after a critical error[/p]
  • [p]Fixed an issue where releasing the handbrake on one truck would also release the handbrakes on all other vehicles brought on an expedition[/p]
  • [p]Fixed an issue where objective quest entities wouldn't work correctly after re-entering to an expedition within the Replayability system [/p]
  • [p]Fixed an issue where built base modules were not displayed when a player moved to a map from another via the Global map[/p]
  • [p]Fixed an issue where map an icon of an inactive quest with a cutscene was displayed on the map[/p]
  • [p]Fixed an issue where tires were duplicated on two trucks of the same model in some cases[/p]
  • [p]Fixed an issue where frame modules had no collision [/p]
  • [p]Fixed an issue where newly unlocked tires did not display the "New" label[/p]
  • [p]Fixed an issue where the image of the “Frost Mantle Mountains” map was not displayed on the Global map[/p]
  • [p]Fixed an issue where the skip button for scanning was not functioning correctly in certain situations[/p]
  • [p]Fixed an issue where the truck price in the Garage did not include the cost of installed add-ons[/p]
  • [p]Fixed an issue where repainting a truck with a livery removed graphical elements from its frame modules[/p]
  • [p]Fixed an issue where the Radar did not scan in radio interference zones [/p]
  • [p]Fixed an issue where the KRS 63 Pathfinder would not displayed in the Garage when choosing decals [/p]
  • [p]Fixed an issue where several decals were shown as red or black squares[/p]
  • [p]Fixed an issue where the “Ancient Tales” contract was not able to complete [/p]
  • [p]Fixed an issue where honks were not available for the TUZ 302 Capricorn in the Garage[/p]
  • [p]Fixed an issue where the “Action” button was misaligned in the “Cargo Drone” description on the map[/p]
  • [p]Fixed an issue where the object construction popup did not close automatically after clearing an avalanche[/p]
  • [p]Fixed an issue where the “New” label was incorrectly displayed on all trucks from DLCs and patches[/p]
  • [p]Fixed an issue where money spent on an expedition in single-player was not refunded if the player accepted a co-op invite after deploy[/p]
  • [p]Fixed an issue where upgrade statistic displayed incorrectly on the East Beskids map [/p]
  • [p]Fixed an issue where the "Consume no more X l of fuel" bonus reward was not counted in some cases [/p]
  • [p]Fixed an issue where the "Use Jackscrew less than X times" bonus reward was not counted in some cases [/p]
  • [p]Fixed an issue where the host’s truck image would not appear in HQ when a modded truck was selected[/p]
  • [p]Fixed an issue where the “Secret Ingredients” contract could not be completed[/p]
  • [p]Fixed an issue where all other installed modules and consumables become visible on the KHAN 39 Marshal when installing cargo rack lights[/p]
[p]
[/p][p]Co-op fixes:
[/p]
  • [p]Fixed an issue in co-op sessions where trading would stop working if the host deleted an item that had been taken from a guest[/p]
  • [p]Fixed an issue where the Host label passed to a guest after re-connecting [/p]
  • [p]Fixed an issue where vehicle wheels would not spin after joining a co-op session[/p]
  • [p]Fixed an issue where a scanning zone became unavailable if a guest left the session during an active scan[/p]
  • [p]Fixed an issue where players icons was not displayed in local co-op sessions on Nintendo Switch[/p]