Patch notes update Season 4
[h3]Hey Explorers, [/h3][p][/p][p]With Season 4: Amber Dusk, a new update is rolling in Expeditions bringing new content, quality-of-life improvements and key fixes! [/p][p][/p][p]Take a look at the patch notes here: [/p][p][/p][h2]✨ NEW CONTENT AND FEATURES[/h2][p][/p][h3]NEW MAPS[/h3]
- [p]2 map [/p]
- [p]2 cave (“Tatra’s caves”)[/p]
- [p]1 Indoor map[/p]
- [p]New content as rewards for Replayability system (1 profile frame, 1 livery, 2 decals, 2 horns)[/p]
- [p]3 trucks included in paid Season 4 content (G&S Caravan A1, Shiba Dart SR-V, ANK XM75)[/p]
- [p]1 free truck (TUZ 93 Kelpie)[/p]
- [p]2 specialists (Philip de Fitchent the manager, allows to change the contents of airdrops; Alicia Silverwood the operator, allows to install all terrain-mounted objects via a flying drone)[/p]
- [p]Barge, the new quest mechanic (winch the barge through water obstacles)[/p]
- [p]Portable Bridge, the new gadget (build bridges and overcome previously impassable obstacles)[/p]
- [p]Tow rope, the new gadget (use the tow rope to connect trucks and other objects with winch points)[/p]
- [p]The new type of obstacles - rock obstacles to be cleared using a winch[/p]
- [p]"Favorite" section for vehicles (mark vehicles as favorites, and they will be added to a separate list for easier access)
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- [p]Redesigned the reward screen[/p]
- [p]Manual gearbox mode is fully independent from High Gear, and now features a 5-speed setup[/p]
- [p]Manual gears come with custom gear ratios, and fuel consumption[/p]
- [p]Manual mode now supports custom key binds for sequential and discrete gear change using mouse/keyboard, and preset key binds for sequential gear change on all gamepad control schemes[/p]
- [p]Added automatic switch to third-person view when using the winch with the first-person camera active[/p]
- [p]Added a pop-up notification about Replayability system compensation[/p]
- [p]Changed an order of consumables in the Garage[/p]
- [p]Fixed an issue where the “Vault #4” expedition was not available for deploy in the Sedona region[/p]
- [p]Fixed an issue where teleporting the Haukka NS-420 or ANK XM75 via the Helipad caused the rear suspension arms to shift, preventing these trucks from continuing to move[/p]
- [p]Fixed an issue where currency for unused items was not refunded to the player if, at the moment of leaving the expedition, the vehicle with those items was located on another map[/p]
- [p]Fixed an issue where amount of found gems displayed incorrectly on the Global map[/p]
- [p]Fixed - an issue where a towed truck pushed the lead vehicle forward when winch pulling was applied, if positioned closely[/p]
- [p]Fixed an issue where Heavy fenders were not available for installing on Loadstar 1700 SE after completing the “Trust Professionals” contract [/p]
- [p]Fixed yellow spots on the snow on the Season 2 and 3 maps [/p]
- [p]Fixed an issue where headlights turned on by pressing B instead of LB+B on the scheme C[/p]
- [p]Fixed an issue where the sound of SCT-6 scanning didn’t turn off after taking back into a truck [/p]
- [p]Fixed consumables clipping on the Haukka NS-420[/p]
- [p]Fixed an issue where the "Avalanche" header was used for all type of constructions in the object construction pop up [/p]
- [p]Fixed an issue where a wheel drone could be placed behind walls [/p]
- [p]Fixed an issue where the player’s avatar was displayed in low quality on the Steam platform [/p]
- [p]Fixed an issue where the electricity icon in the Airdrop pop up appeared active when it was empty[/p]
- [p]Fixed an issue where suspension and wheels changed their position in co-op sessions when one of the players entered the map[/p]
- [p]Fixed an issue where the truck’s roof jittered when using the roof camera[/p]
- [p]Fixed an issue where the pre-trade window briefly appeared after switching to another vehicle, which allowed trading from any distance[/p]
- [p]Fixed an issue where shadows flickered while using the Binocular[/p]
- [p]Fixed an issue where the module counter displayed in the Garage did not match the number of available/unlocked modules[/p]
- [p]Fixed an issue where the KRS 63 Pathfinder icon was missed in the pre-trade window[/p]
- [p]Fixed an issue where the placement points for the portable drill were swapped in the “Production Problems” expedition [/p]
- [p]Fixed an issue where the Metal detector installed on the Tatra 805 always rotated when the engine is turned on[/p]
- [p]Fixed an issue where the “Electricity” icon in an airdrop displayed active in the absence of a resource[/p]
- [p]Fixed an issue where the credit’s icon remained colored after completing a bonus reward[/p]
- [p]Hidden the evacuation hint for the “Cargo drone” module on the map[/p]
- [p]Added the “Cannot be transferred” notification for truck resources that cannot be placed into the “Generator” module[/p]
- [p]Fixed an issue where the description of the previously viewed truck was displayed in the Truck store[/p]
- [p]Fixed an issue where the selector in the Truck store automatically moved to a truck with a requirement icon[/p]
- [p]Fixed an issue where the 4-NCR and SCT-6 drone mounts appeared with white brackets when installed on the Traun BR-0D [/p]
- [p]Fixed an issue where purchased consumables were not displayed on the Ford F-450 Super Duty in the Garage[/p]
- [p]Fixed an issue where the recovery pop up for a wheeled drone in the Map had no background when recovery was not possible[/p]
- [p]Rebalanced the cost of re-evacuations for wheeled drones[/p]
- [p]Fixed an issue where a truck could move while the radial menu was opened [/p]
- [p]Fixed an issue where item’s icons in the delivery pop up were not centered [/p]
- [p]Headlights are turned on by pressing Shift + L instead of a single L press when Control Scheme C is selected[/p]
- [p]Bridges that are lowered still appear as raised on the map[/p]
- [p]Gems mined in the Tatra region caves do not appear in the Summary screen when returning to the HQ[/p]
- [p]There is no button to retrieve the small portable bridge from a truck without a sideboard (although it can still be retrieved by holding the R key)[/p]
- [p]When players attach/detach the Towropes simultaneously, the guest temporarily loses the ability to use the Towrope[/p]