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Expeditions: A MudRunner Game News

[Public Beta Branch] Season 4 Patch 2

[p]Hi Explorers,[/p][p] [/p][p]A new PBB update for Expeditions Season 4 has just landed! [/p][p]
This patch brings further improvements for the new maps, trucks, and more. You'll also find a list of fixes! [/p][p][/p][p]Check out the full patch notes below (including known issues)👇[/p][p][/p][h2]🗺️ NEW CONTENT AND FEATURES[/h2][p][/p][p]​MAPS​[/p]
  • [p]Fixed a number of graphical bugs[/p]
  • [p]Fixed a number of bugs related to quests[/p]
  • [p]Fixed an issue where cutscenes zones were accessible without the corresponding expedition[/p]
[p][/p][p]SPECIALISTS[/p]
  • [p]Fixed an issue where it was not possible to use the Manager (Philip de Fitchent) ability when playing with a gamepad[/p]
  • [p]Fixed a softlock that occurred when the player opened and closed the Map while placing an object using the Operator (Alicia Silverwood) ability[/p]
  • [p]Fixed an issue where the “Reroll” hint extended beyond the inventory pop up when using the Manager (Philip de Fitchent) ability[/p]
  • [p]ncreased drone’s speed while using the Operator (Alicia Silverwood) ability[/p]
[p]BARGE[/p]
  • [p]Fixed an issue where a barge’s landmark would remain on the map if the player returned to HQ before completing the expedition with the Barge[/p]
  • [p]Fixed an issue where the Barge spawned at the first spawn point after starting a new expedition[/p]
[p][/p][p]PORTABLE BRIDGE[/p]
  • [p]Fixed an issue where the game could crash when attempting to return a Large Portable bridge to a truck’s inventory without a sideboard installed[/p]
  • [p]Fixed an issue where the game could crash when attempting to pick up a Portable bridge placed by another player[/p]
  • [p]Fixed an issue where the Large Portable bridge was available for purchase in the FOB Store[/p]
[p][/p][p]TOWROPE​[/p]
  • [p]Fixed an issue where it was not possible to use the Towripe when playing with a gamepad[/p]
  • [p]Fixed an issue where the cursor did not appear centered when using the Towrope with a gamepad[/p]
  • [p]Fixed an issue where fully tensioning the tow rope could cause unexpected physics behavior[/p]
  • [p]Fixed an issue where the Towrope could be stretched over a length of more than 15 meters[/p]
  • [p]Fixed an issue where the Towrope could not be detached when it was fully tensioned and connected to a destructible object[/p]
  • [p]Fixed an issue where the game could crash when leaving a location without confirming the Towrope attachment, then recovering to the HQ and loading into another map[/p]
  • [p]Fixed an issue where the game could crash when recovering to the HQ with the Towrope attached to a truck[/p]
  • [p]Fixed an issue where the game could crash when a player in a co-op session moved to another map with the Towrope attached to a truck[/p]
[p][/p][p]ROCK OBSTACLES​[/p]
  • [p]Added sounds[/p]
[p][/p][h2]⚙️THE MOST CRITICAL FIXES[/h2][p][/p]
  • [p]Fixed technical texts[/p]
  • [p]Fixed an issue where the game could crash when pressing R to cancel the Scanning[/p]
  • [p]Fixed an issue where base module’s model duplicated after building [/p]
  • [p]Fixed an issue where an applied sticker disappeared after switching to the “Suspension” sub-category[/p]
  • [p]Fixed an issue where a sticker already applied to one slot could not be applied to another slot[/p]
  • [p]Fixed an issue where the selected sticker would reset to the first option in the section when switching sticker slots[/p]
  • [p]Fixed an issue where the “Hide all rewards” hint extended beyond the open rewards window[/p]
  • [p]Fixed an issue where the list of delivered items was not centered in the delivery pop-up[/p]
[p][/p][h2]✅ KNOWN ISSUES[/h2]
  • [p]Headlights are turned on by pressing Shift + L instead of a single L press when Control Scheme C is selected[/p]
  • [p]Bridges that are lowered still appear as raised on the map[/p]
  • [p]Gems mined in the Tatra region caves do not appear in the Summary screen when returning to the HQ[/p]
  • [p]There is no button to retrieve the small portable bridge from a truck without a sideboard (although it can still be retrieved by holding the R key)[/p]
  • [p]When players attach/detach the Towropes simultaneously, the guest temporarily loses the ability to use the Towrope[/p]
  • [p]Barge’s sounds aren't muted when in the pause menu[/p]

Driver's Diary of September

[h3]BACK TO SCHOOL, BACK TO THE MUD![/h3][p]
Summer is behind us, drivers, and the last weeks were packed with releases: SnowRunner launched Season 16: High Voltage alongside the Year 5 Pass, RoadCraft rolled out the Rebuild Expansion, Expeditions welcomed two powerful Ford trucks, and we revealed Road Kings, our upcoming on-road trucking simulation coming in 2026.[/p][p]
Let’s review all that together and see what’s coming next! ➡️[/p][p] [/p][h3]FOCUS AUTUMN SALES 🍂[/h3][p][/p][p]Never tried RoadCraft, SnowRunner or Expeditions?[/p][p]All are on sale on Steam until October 6! Perfect time to treat yourself or dive into new truck-sim adventures.[/p][p][/p][p]👉 Grab them here: [/p][p]SnowRunner RoadCraft Expeditions[/p][p][/p][h2]SNOWRUNNER[/h2][p][/p][p]Season 16: High Voltage is out now, and we hope you’ve been enjoying the new adventures in Washington! ⚡[/p][p]The Year 5 Pass has also arrived, and if you haven’t grabbed it yet, you can get both right here 👆[/p][p]This will unlock the Pathfinders Vinyl Wrap Pack instantly![/p][p][/p][p]On Discord, you can try your luck to win a Season 16 key on the platform of your choice with our weekly giveaways. 🎁[/p][p]Participate here![/p][p][/p][p]We’ve also updated our FAQ to answer questions from both new players and veterans, and to give more details about the end of support for Mac & Switch.[/p][p]Take a look here! [/p][p]You’ll even find a guide on how to transfer your saves to another platform with PROS so you can keep your progress safe.[/p][p][/p][h3]SNEAK PEEK AT WHAT’S NEXT! ⭐[/h3][p][/p][p]Looking ahead, the road keeps going with the Dragon Wagons standalone DLC arriving in the coming months, bringing amazing new trucks. You’ll know more about that soon! [/p][p][/p][p]And that’s just the beginning: plenty more surprises are awaiting in Year 5.[/p][p]Here’s a first raw peek at what’s coming! 👀[/p][p][/p][p][/p][carousel][/carousel][p][/p][carousel][/carousel][p](Any guesses on the setting of the next Seasons? 😉)[/p][p][/p][p][/p][h2]ROADCRAFT[/h2][p][/p][p]The Rebuild Expansion released on September 4 and we hope you’ve been enjoying the new maps, missions, and vehicles it brought to RoadCraft! 🏗️ [/p][p]Two hotfixes have already been released to polish the experience! You can check the full notes here: [/p][p]We want to reassure you that more content is on the way and we’re preparing a full roadmap to show you what’s coming next.[/p][p][/p][p]On top of that, we’re aware of some performance issues still persisting after the hotfixes. We’re working on fixing them and improving the global stability of the game. Sorry for the inconvenience.
[/p][h3]NEXT STEP: “WOODWORK” VEHICLES ! 🚛[/h3][p][/p][p]By the way, 3 fresh machines will be available in the coming months. [/p][p]2 logging vehicles and 1 scout with a trailer: the perfect woodwork trio, each complementing the others![/p][p][/p][carousel][/carousel][h3][/h3][h2]EXPEDITIONS[/h2][p][/p][p]The Ford Dual Pack dropped at the beginning of the month and we hope you’ve been enjoying the 2 new beasts! 🚛 [/p][p]We know a few players on Xbox One ran into some issues at the release of the DLC and we’re sorry about that. Everything should be running smoothly now.[/p][p][/p][p]Patch notes here[/p][h3]
LET’S TALK SEASON 4! 📢[/h3][p][/p][p]The new season will take you to the Tatra Mountains in autumn, with swamps, cliffs, and rivers ready to test your skills. 🍂 [/p][p]Season 4: Amber Dusk is coming in the coming months and brings 4 new vehicles, including one free for all players. [/p][p][/p][p]For the most impatient ones, you can already try this new season on the Public Beta Branch on Steam. [/p][p]If you want to know how to join it, check it out here 👆[/p][p]You can also take a look at the patch notes here: 👆[/p][p]Remember, bugs can be found in this version since it’s just a test branch! ⚠️ [/p][h2][/h2][h2]WE HAVE A WINNER FOR OUR LAST VP CONTEST! 🖼️[/h2][p]
[/p][p]Last month, we started a new VP Contest on the theme “first-person perspective”! PapaCedGeek from Discord won this contest with this wonderful screenshot from RoadCraft. 🏆[/p][p][/p][p][/p][p]The autumn colors in this shot are just perfect! 🍂[/p][p][/p][h2]HOW CAN I STAY UP TO DATE ON SNOWRUNNER, ROADCRAFT AND EXPEDITIONS? 🧐[/h2][p][/p][p]If you're looking for teammates to tackle SnowRunner, RoadCraft and Expeditions or just want to hang out with fellow MudRunner fans, be sure to join our SnowRunner Discord server[/p][p]![/p][p]If you want to stay updated with all Road Kings’ stuff, join the Discord server here 👆  [/p][p]It’s also the perfect place to share your best in-game screenshots. Who knows? your shot might get featured in our weekly community highlight post! 📸[/p][p]To ensure you never miss out on updates, follow us on[/p][p][/p][p]X RoadCraft    X SnowRunner[/p][p]Facebook   Instagram   YouTube[/p][p][/p][p]And don’t forget to check out our platform Focus Together where all the latest SnowRunner news awaits! [/p][p]See you, Runners! [/p][p][/p][p][dynamiclink][/dynamiclink] [/p]

Update 12.2 (Xbox One DLC FORD)

[h3]Hi Explorers, [/h3][p][/p][p]This update adresses some issues on Xbox One only! [/p][p][/p][h2]​🛠️ The most critical fixes[/h2]
  • [p]Fixed connection to co-op in crossplay[/p]
  • [p]Fixed an issue with access to Ford F-150 Raptor R, Ford F-450 Super Duty[/p]
  • [p]Fixed an issue where the game failed to load after a critical error[/p]
  • [p]Fixed an issue where releasing the handbrake on one truck would also release the handbrakes on all other vehicles brought on an expedition[/p]
  • [p]Fixed an issue where objective quest entities wouldn't work correctly after re-entering to an expedition within the Replayability system [/p]
  • [p]Fixed an issue where built base modules were not displayed when a player moved to a map from another via the Global map[/p]
  • [p]Fixed an issue where map an icon of an inactive quest with a cutscene was displayed on the map[/p]
  • [p]Fixed an issue where tires were duplicated on two trucks of the same model in some cases[/p]
  • [p]Fixed an issue where frame modules had no collision [/p]
  • [p]Fixed an issue where newly unlocked tires did not display the "New" label[/p]
  • [p]Fixed an issue where the image of the “Frost Mantle Mountains” map was not displayed on the Global map[/p]
  • [p]Fixed an issue where the skip button for scanning was not functioning correctly in certain situations[/p]
  • [p]Fixed an issue where the truck price in the Garage did not include the cost of installed add-ons[/p]
  • [p]Fixed an issue where repainting a truck with a livery removed graphical elements from its frame modules[/p]
  • [p]Fixed an issue where the Radar did not scan in radio interference zones [/p]
  • [p]Fixed an issue where the KRS 63 Pathfinder would not displayed in the Garage when choosing decals [/p]
  • [p]Fixed an issue where several decals were shown as red or black squares[/p]
  • [p]Fixed an issue where the “Ancient Tales” contract was not able to complete [/p]
  • [p]Fixed an issue where honks were not available for the TUZ 302 Capricorn in the Garage[/p]
  • [p]Fixed an issue where the “Action” button was misaligned in the “Cargo Drone” description on the map[/p]
  • [p]Fixed an issue where the object construction popup did not close automatically after clearing an avalanche[/p]
  • [p]Fixed an issue where the “New” label was incorrectly displayed on all trucks from DLCs and patches[/p]
  • [p]Fixed an issue where money spent on an expedition in single-player was not refunded if the player accepted a co-op invite after deploy[/p]
  • [p]Fixed an issue where upgrade statistic displayed incorrectly on the East Beskids map [/p]
  • [p]Fixed an issue where the "Consume no more X l of fuel" bonus reward was not counted in some cases [/p]
  • [p]Fixed an issue where the "Use Jackscrew less than X times" bonus reward was not counted in some cases [/p]
  • [p]Fixed an issue where the host’s truck image would not appear in HQ when a modded truck was selected[/p]
  • [p]Fixed an issue where the “Secret Ingredients” contract could not be completed[/p]
  • [p]Fixed an issue where all other installed modules and consumables become visible on the KHAN 39 Marshal when installing cargo rack lights[/p]
[p][/p][h2]🤝 Co-op fixes[/h2]
  • [p]Fixed an issue in co-op sessions where trading would stop working if the host deleted an item that had been taken from a guest[/p]
  • [p]Fixed an issue where the Host label passed to a guest after re-connecting [/p]
  • [p]Fixed an issue where vehicle wheels would not spin after joining a co-op session[/p]
  • [p]Fixed an issue where a scanning zone became unavailable if a guest left the session during an active scan[/p]
  • [p]Fixed an issue where players icons was not displayed in local co-op sessions on Nintendo Switch[/p]
[p][/p][h2]✅ QoL improvements[/h2]
  • [p]Updated cutscene behavior in co-op sessions: building cutscenes now play only for the player who constructed the object[/p]
  • [p]Added default avatar placeholders for players without profile pictures[/p]
  • [p]Maximum speed has been increased in manual modes of all Semi-automatic gearboxes[/p]
  • [p]Towing modifiers have been increased for all vehicles[/p]

The Expeditions Ford Dual Pack is out!

[h3]Hey Explorers, [/h3][p][/p][h2]Expeditions’ new Ford Dual Pack is available now! 🚙 [/h2][p][/p][p]Take a look at the two new rides included in the DLC![/p][p][/p][previewyoutube][/previewyoutube][h3]MEET YOUR NEW FORD TRUCKS[/h3][p][/p][p]🔴 Ford F-450
A humble workhorse built to handle the toughest, days-long journeys without a hitch. [/p][p]With excellent traction, solid offroad abilities, and a large fuel tank, it’s the perfect companion for long trips far from civilization.[/p][p][/p][p]🔵 Ford F-150 Raptor R
A fast and powerful offroad beast, known for its reliability even in desert conditions. [/p][p]With impressive suspension travel, precise handling, and a comfortable ride, this one is ready to leave its mark where no one has gone before.[/p][p][/p][p][/p][carousel][/carousel][p][/p][h3]FIXES & IMPROVEMENTS ARE ALSO COMING YOUR WAY![/h3][p][/p][p]The update brings improved cutscene behavior in co-op, default avatar placeholders, faster manual gearbox speeds, and higher towing modifiers. [/p][p]Co-op issues and save problems have also been fixed for a smoother experience.[/p][p][/p][p]Get it here! [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Update 12 - Patch Notes

[p]Hello Explorers![/p][p][/p][p]The Update 12 is now live on every platform! It brings 2 new DLC Ford vehicles, QoL improvements and many bug fixes.[/p][p][/p][h2]PATCH NOTES[/h2][p][/p][h3]DLC[/h3][p][/p][p]New content:[/p][p][/p]
  • [p]Ford F-150 Raptor R[/p]
  • [p]Ford F-450 Super Duty[/p][p] [/p]
[h3]Free[/h3][p][/p][p]QoL improvements:[/p][p][/p]
  • [p]Updated cutscene behavior in co-op sessions: building cutscenes now play only for the player who constructed the object[/p]
  • [p]Added default avatar placeholders for players without profile pictures[/p]
  • [p]Maximum speed has been increased in manual modes of all Semi-automatic gearboxes[/p]
  • [p]Towing modifiers have been increased for all vehicles[/p]
[p][/p][p]Critical fixes:
[/p]
  • [p]Fixed an issue where the game failed to load after a critical error[/p]
  • [p]Fixed an issue where releasing the handbrake on one truck would also release the handbrakes on all other vehicles brought on an expedition[/p]
  • [p]Fixed an issue where objective quest entities wouldn't work correctly after re-entering to an expedition within the Replayability system [/p]
  • [p]Fixed an issue where built base modules were not displayed when a player moved to a map from another via the Global map[/p]
  • [p]Fixed an issue where map an icon of an inactive quest with a cutscene was displayed on the map[/p]
  • [p]Fixed an issue where tires were duplicated on two trucks of the same model in some cases[/p]
  • [p]Fixed an issue where frame modules had no collision [/p]
  • [p]Fixed an issue where newly unlocked tires did not display the "New" label[/p]
  • [p]Fixed an issue where the image of the “Frost Mantle Mountains” map was not displayed on the Global map[/p]
  • [p]Fixed an issue where the skip button for scanning was not functioning correctly in certain situations[/p]
  • [p]Fixed an issue where the truck price in the Garage did not include the cost of installed add-ons[/p]
  • [p]Fixed an issue where repainting a truck with a livery removed graphical elements from its frame modules[/p]
  • [p]Fixed an issue where the Radar did not scan in radio interference zones [/p]
  • [p]Fixed an issue where the KRS 63 Pathfinder would not displayed in the Garage when choosing decals [/p]
  • [p]Fixed an issue where several decals were shown as red or black squares[/p]
  • [p]Fixed an issue where the “Ancient Tales” contract was not able to complete [/p]
  • [p]Fixed an issue where honks were not available for the TUZ 302 Capricorn in the Garage[/p]
  • [p]Fixed an issue where the “Action” button was misaligned in the “Cargo Drone” description on the map[/p]
  • [p]Fixed an issue where the object construction popup did not close automatically after clearing an avalanche[/p]
  • [p]Fixed an issue where the “New” label was incorrectly displayed on all trucks from DLCs and patches[/p]
  • [p]Fixed an issue where money spent on an expedition in single-player was not refunded if the player accepted a co-op invite after deploy[/p]
  • [p]Fixed an issue where upgrade statistic displayed incorrectly on the East Beskids map [/p]
  • [p]Fixed an issue where the "Consume no more X l of fuel" bonus reward was not counted in some cases [/p]
  • [p]Fixed an issue where the "Use Jackscrew less than X times" bonus reward was not counted in some cases [/p]
  • [p]Fixed an issue where the host’s truck image would not appear in HQ when a modded truck was selected[/p]
  • [p]Fixed an issue where the “Secret Ingredients” contract could not be completed[/p]
  • [p]Fixed an issue where all other installed modules and consumables become visible on the KHAN 39 Marshal when installing cargo rack lights[/p]
[p]
[/p][p]Co-op fixes:
[/p]
  • [p]Fixed an issue in co-op sessions where trading would stop working if the host deleted an item that had been taken from a guest[/p]
  • [p]Fixed an issue where the Host label passed to a guest after re-connecting [/p]
  • [p]Fixed an issue where vehicle wheels would not spin after joining a co-op session[/p]
  • [p]Fixed an issue where a scanning zone became unavailable if a guest left the session during an active scan[/p]
  • [p]Fixed an issue where players icons was not displayed in local co-op sessions on Nintendo Switch[/p]