Developers' Diary #21
Brave Ones!
We are pleased to present a new issue of the "Developers' Diary"!
For everyone eager to learn about the changes and innovations awaiting the world of Singoru in the near future, we are ready to lift the veil of secrecy. In this issue, we will continue to talk about the monster lords in the new "Chase" mode, as well as new summonable creatures and weapons!
[h2]New Bosses in the "Chase" Mode[/h2]
[h3]Brainiac:[/h3]
A living proof that even the most harmless experiment can spiral out of control. Once, this giant flying brain was part of the body of a not-so-bright mountain giant named Gromar. Gromar was famous for his strength, but his intellect left much to be desired. Mad scientists from a secret laboratory decided to conduct experiments on him to enhance his mental abilities. However, the result exceeded all expectations: along with an incredibly increased intellect, he developed powerful psionic abilities and, with the power of thought, transformed himself into something the inhabitants of the Laboratory called Brainiac.
Now, Brainiac is a huge flying brain surrounded by an aura of psionic energy. His single eye, left from the giant, glows with a cold purple light and is the source of his power. With it, Brainiac releases paralyzing rays, creates psionic storms, causes chaotic energy bursts, and emits rays of psionic energy around himself, crushing enemies.

Brainiac is a creature that clearly demonstrates that science and experiments can lead to unpredictable and dangerous consequences. His psionic power and intellect make him a formidable opponent, and his origin adds a dark irony to his image. Encountering Brainiac is a test not only of physical strength but also of the ability to resist mind manipulation.
[h3]Sandstone:[/h3]
An animated dune inhabited by the soul of a powerful priest who once ruled these lands. In life, he was obsessed with power and glory, but after death, his spirit, unwilling to accept oblivion, found refuge in the desert sands.
Sandstone can sleep for centuries, satiated by the suffering of others, but once disturbed, he awakens, unleashing all his fury on the intruders. He slams into the ground, creating seismic waves, spits sand spears, releases clouds of poisonous gas or scarabs, and raises sandstorms, blinding and sweeping away everything in his path.

Sandstone is a living warning that even after death, ambitions can find a way to manifest. His destructive abilities make him a formidable opponent, and his story is a dark legend of the desert. Encountering Sandstone is a meeting with ancient evil that leaves nothing alive in its wake.
[h2]New Weapon: Mud Animator[/h2]
In the world of Singoru, where magic and nature are intertwined in an inseparable unity, the "Mud Animator" was created by an ancient order of mages known as the Stone Architects. This order was famous for its mastery of geomancy—the art of controlling earth and stone. The mages of the order studied the deep forces of the world to use them for creation and protection. One of their greatest achievements was the creation of tablets that allowed them to create beings from stones, clay, and even mud!

These tablets, combined into a single artifact, allowed the mages to summon "Earth Golems." An ordinary golem created with the "Mud Animator" was a creature made of stone and mud, possessing incredible strength and endurance. Devoid of their own will, they faithfully served as protectors of their creators, crushing their enemies.

However, there was also an improved version of the golem, known as the "Earth Colossus." This golem was more powerful than the Earth Golem, and its body was adorned with the same runic symbols as the tablets. The Earth Colossus not only had physical strength but also the rudiments of intelligence, allowing it to focus on the most dangerous enemies, hurling chunks of earth and stone torn from under its feet! Its awakening required a huge amount of magical energy, and therefore it was summoned only in moments of greatest danger.

[h2]Finally[/h2]
Last time, we showed you what the inventory interface looks like on mobile devices and shared new field of view (FoV) settings that will make your gaming space more comfortable and immersive. Today, we want to draw your attention to the "Portal" interface.
Although the "Portal" interface has not undergone significant changes, we have tried to make it more intuitive and user-friendly. We have retained its recognizable style but added a few minor improvements that will make interacting with it even more enjoyable. For example, the controls have become more responsive, and the visual cues are now clearer.

We are confident that even such small changes will help you navigate the game world faster and enjoy the process. Stay with us to learn more about how we continue to improve your gaming experience!
We are pleased to present a new issue of the "Developers' Diary"!
For everyone eager to learn about the changes and innovations awaiting the world of Singoru in the near future, we are ready to lift the veil of secrecy. In this issue, we will continue to talk about the monster lords in the new "Chase" mode, as well as new summonable creatures and weapons!
[h2]New Bosses in the "Chase" Mode[/h2]
[h3]Brainiac:[/h3]
A living proof that even the most harmless experiment can spiral out of control. Once, this giant flying brain was part of the body of a not-so-bright mountain giant named Gromar. Gromar was famous for his strength, but his intellect left much to be desired. Mad scientists from a secret laboratory decided to conduct experiments on him to enhance his mental abilities. However, the result exceeded all expectations: along with an incredibly increased intellect, he developed powerful psionic abilities and, with the power of thought, transformed himself into something the inhabitants of the Laboratory called Brainiac.
Now, Brainiac is a huge flying brain surrounded by an aura of psionic energy. His single eye, left from the giant, glows with a cold purple light and is the source of his power. With it, Brainiac releases paralyzing rays, creates psionic storms, causes chaotic energy bursts, and emits rays of psionic energy around himself, crushing enemies.

Brainiac is a creature that clearly demonstrates that science and experiments can lead to unpredictable and dangerous consequences. His psionic power and intellect make him a formidable opponent, and his origin adds a dark irony to his image. Encountering Brainiac is a test not only of physical strength but also of the ability to resist mind manipulation.
[h3]Sandstone:[/h3]
An animated dune inhabited by the soul of a powerful priest who once ruled these lands. In life, he was obsessed with power and glory, but after death, his spirit, unwilling to accept oblivion, found refuge in the desert sands.
Sandstone can sleep for centuries, satiated by the suffering of others, but once disturbed, he awakens, unleashing all his fury on the intruders. He slams into the ground, creating seismic waves, spits sand spears, releases clouds of poisonous gas or scarabs, and raises sandstorms, blinding and sweeping away everything in his path.

Sandstone is a living warning that even after death, ambitions can find a way to manifest. His destructive abilities make him a formidable opponent, and his story is a dark legend of the desert. Encountering Sandstone is a meeting with ancient evil that leaves nothing alive in its wake.
[h2]New Weapon: Mud Animator[/h2]
In the world of Singoru, where magic and nature are intertwined in an inseparable unity, the "Mud Animator" was created by an ancient order of mages known as the Stone Architects. This order was famous for its mastery of geomancy—the art of controlling earth and stone. The mages of the order studied the deep forces of the world to use them for creation and protection. One of their greatest achievements was the creation of tablets that allowed them to create beings from stones, clay, and even mud!

These tablets, combined into a single artifact, allowed the mages to summon "Earth Golems." An ordinary golem created with the "Mud Animator" was a creature made of stone and mud, possessing incredible strength and endurance. Devoid of their own will, they faithfully served as protectors of their creators, crushing their enemies.

However, there was also an improved version of the golem, known as the "Earth Colossus." This golem was more powerful than the Earth Golem, and its body was adorned with the same runic symbols as the tablets. The Earth Colossus not only had physical strength but also the rudiments of intelligence, allowing it to focus on the most dangerous enemies, hurling chunks of earth and stone torn from under its feet! Its awakening required a huge amount of magical energy, and therefore it was summoned only in moments of greatest danger.

[h2]Finally[/h2]
Last time, we showed you what the inventory interface looks like on mobile devices and shared new field of view (FoV) settings that will make your gaming space more comfortable and immersive. Today, we want to draw your attention to the "Portal" interface.
Although the "Portal" interface has not undergone significant changes, we have tried to make it more intuitive and user-friendly. We have retained its recognizable style but added a few minor improvements that will make interacting with it even more enjoyable. For example, the controls have become more responsive, and the visual cues are now clearer.

We are confident that even such small changes will help you navigate the game world faster and enjoy the process. Stay with us to learn more about how we continue to improve your gaming experience!