Weapons in the “Great Heist” Event
[p]Braves![/p][p]You’ve probably wondered: what weapons did the new event bring?
It’s time to meet the new instruments of destruction. Each one has its own character and a unique skill capable of changing the course of battle.[/p][hr][/hr][h3]“Solver”[/h3][p]“What solves problems better than a 12-gauge shot?”[/p][p]This shotgun doesn’t ask questions — it answers them. Powerful, reliable, and rough enough to break not only walls but also arguments. Any dispute ends the same way with it.[/p][p]Grants skill: Stone Shrapnel — when you need to remind everyone who’s in charge, and do it as loudly as possible.[/p][p]Stats:[/p]
[/p][hr][/hr][h3]“Singor Piano”[/h3][p]“Old school, new holes.”[/p][p]A mechanical monster seemingly assembled in a mad gunsmith’s basement. Steel frame, wooden grips, and a flawless mechanism turning arrows into a deadly melody. This music is not for the ears, but for anyone caught in the line of fire.[/p][p]Grants skill: Thunder Arrows — a fast and noisy way to leave your mark in any opening.[/p][p]Stats:[/p]
[/p][hr][/hr][h3]“Flame Jack”[/h3][p]“Recipe’s simple: glass, fire, panic.”[/p][p]At first glance, just a bottle. Look closer, and chaos lurks inside. A concentrate of anarchy, ready to burst out with the very first throw.[/p][p]Grants skill: Burning Flame — an easy way to light up any party and leave scorched earth behind.[/p][p]Stats:[/p]
[/p][hr][/hr][h3]Additional[/h3]
[/p][h3]“Singor Piano”[/h3][p]
[/p][h3]“Flame Jack”[/h3][p]
[/p]
It’s time to meet the new instruments of destruction. Each one has its own character and a unique skill capable of changing the course of battle.[/p][hr][/hr][h3]“Solver”[/h3][p]“What solves problems better than a 12-gauge shot?”[/p][p]This shotgun doesn’t ask questions — it answers them. Powerful, reliable, and rough enough to break not only walls but also arguments. Any dispute ends the same way with it.[/p][p]Grants skill: Stone Shrapnel — when you need to remind everyone who’s in charge, and do it as loudly as possible.[/p][p]Stats:[/p]
- [p]Skill and evolution damage +30%[/p]
- [p]Attack +15%[/p]
- [p]+2 skill levels at the start of the match[/p]
- [p]+1 skill evolution level[/p]
- [p]Skill crit chance +10%[/p]
- [p]Crit damage +90% of attack[/p]
- [p]Skill and evolution damage +30%[/p]
- [p]Attack +15%[/p]
- [p]+2 skill levels at the start of the match[/p]
- [p]+1 skill evolution level[/p]
- [p]Skill crit chance +10%[/p]
- [p]Crit damage +90% of attack[/p]
- [p]Skill and evolution damage +30%[/p]
- [p]Attack +15%[/p]
- [p]+2 skill levels at the start of the match[/p]
- [p]+1 skill evolution level[/p]
- [p]Skill crit chance +10%[/p]
- [p]Crit damage +90% of attack[/p]
- [p]At Legendary rarity, each weapon increases the skill evolution level by +1.[/p]
- [p]At Mythic rarity, weapons gain a special effect: a chance for skills to deal critical damage, significantly boosting final battle performance.[/p]