1. Mage and Monsters II
  2. News

Mage and Monsters II News

0.29f: Fix sell unit bug

Patch 0.29f:
- Fixed a bug where if you sell all units, you can still buy units upgrades.

Patch 0.29e: Spell balance

Patch 0.29e:
- Buying units initial gold cost from 25 to 30 gold.
- Summon melee and ranged from 6 units summoned to 4 units summoned.
- Toxic Blast base damage per second from 4 to 6 damage.
- Toxic Blast upgrade from +2 to +3 damage every second.
- Golden Touch cooldown from 26 to 23 seconds.
- Beast racial bonus from 15 to 20% chance to strike twice each attack.
- Human racial bonus from 15 to 22% chance to pierce armor on attack.

Patch 0.29d: Fixed spell bugs and nerfed summon spellls

Patch 0.29d:
- Fixed a bug causing you to not get your 8th spell when buying it.
- Fixed a bug with Healing Wave +2 units hit upgrade, causing it to have no effect (the units hit always stayed at 8 before).
- Summon melee and ranged spells from 20 to 25 sec cooldown.

Patch 0.29b: Can now purchase units from current and previous tier

Patch 0.29b:
- You can now purchase units from the previous tier after upgrading to a higher tier.
- Fixed a bug that caused bless to not give bonus damage to ranged non-hero units.

Patch 0.29a: Demon Synergy Buffed

Patch 0.29a:
Demon Synergy from 10/20/30% to 15/30/45% chance to spawn skeletons for Tier 1/2/3 units.