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Mage and Monsters II News

Patch 1.13e: Less Assassins in Forest

  • [p]Level 15: From 40 Assassins to 32 Assassins.[/p]
  • [p]Level 22: From 80 Assassins to 65 Assassins.[/p]
  • [p]Fixed issue with Teleport cooldown being incorrect when taking the 3% cooldown upgrade.[/p]
  • [p]Final Boss level 30 Forest: Damage from 1250 to 1800.[/p]
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Patch 1.13d: Nyra Can Teleport and Summon Everywhere

  • [p]Nyra: Removed restrictions on where you can summon or teleport. On other heroes you cannot summon or teleport on the right side of the map at the start of combat.[/p]
  • [p]Nyra: Fixed incorrect cost for new units.[/p]

Patch 1.13c: Nyra Buffed Again

  • [p]Nyra from “Everything in the shop costs 20 gold more” to “Everything in the shop costs 10 gold more”.[/p]
  • [p]Nyra Attack Speed from 1.5 to 1.2.[/p]
  • [p]Nyra Damage upgrade from +12 to +15.[/p]
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Patch 1.13b: Nyra Buffed

  • [p]Nyra gold gained when you upgrade the hero from +15 to +20.[/p]
  • [p]Nyra damage upgrade from +8 to +12.[/p]
  • [p]Nyra health upgrade from +60 to +80.[/p]
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Patch 1.13: Nyra Unleashed

[p]New hero Nyra:[/p][p]Survive endgame level 3 with at least 120 Elven Archers, or on Insane difficulty, to unlock Nyra.[/p][p][/p][p]Nyra always attacks the unit furthest away.[/p][p]You gain 15 gold every time you upgrade Nyra.[/p][p]Nyra keeps gaining more interest when above 500 gold, but it has diminishing returns.[/p][p]The first time Nyra dies all enemies also die.[/p][p]Everything in the shop costs 20 gold more and you cannot upgrade units special abilities.[/p]