1. Containcorp
  2. News
  3. v1.0.10

v1.0.10

[p]> Fixed issue with delivery store stocks being too low and restock time being disproportionately high, leading to construction softlock[/p][p]> Corpses are less annoying to inspect[/p][p]> Fired staff are forcibly removed from the site at the end of the day[/p][p]> departure shuttle bus no longer spawns for fired staff, to avoid the issue with infinite bus spawning[/p][p]> Optimised audio system with lazy sound sources, and sound object pooling[/p][p]> Nuggets regularly take mugshots[/p][p]> Fixed bug where containment breach message wouldn't disappear[/p][p]> Fixed bug with duplicate containment breach messages[/p][p]> Revised containment procedure handbook tutorial[/p][p]> Fixed issue with slow loading with many generated floors[/p]