What’s new at arcade?
[p]It’s been over two months since Game Design at WVU Arcade was officially revealed, and a lot has happened in that time! From modeling to level design to art and optimization, the student-led team has been hard at work to take this game from a very basic layout with only a few implemented cabinets to a full arcade with a story! So let's get into everything we’ve accomplished so far:[/p]
- [p]19 of our 20 games have been added to the arcade! [/p]
- [p]The layout has been properly upgraded adding two levels for new additional ideas.[/p]
- [p]GD@WVU Arcade now has a new mascot! Uncle Cletus who owns the arcade and shall assist you throughout the game.[/p]
- [p]We have added and created many new models for the arcade, including our beloved: ✦ The froggy chair ✦[/p]
- [p]We have been working on optimization for the game starting with the game Runnerman! It was originally 2.05 GB lowered down to 100 MB[/p]
- [p]We are continuing to model new props and things that you can buy with our new shopping feature[/p]
- [p]We have started planning what settings and accessibility features we want to provide our players, including color blindness options, adjustable screen sizes, and “funk”[/p]
- [p]We have begun textures for our current models to make the layout more engaging and detailed[/p]
- [p]So have you heard of Gacha Games? We will be adding a Gacha System to make our game more playable and interesting for the player![/p]