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Toribash News

Toribash 5.52 - 22/07/21 Update

New in this update:
  • Store, Quests and Login rewards data is now loaded faster after startup
  • Added caching for Hair item previews in Store to instantly view hairs that have already been loaded earlier
  • Quests screen is now opened by default when entering Notifications from main menu
  • Check Toribash servers periodically (10 minutes) for any news updates
  • Lua: debugEcho() now takes a third argument to return output as string instead of echoing in game chat


Bug fixes:
  • Fixed bug with Clans menu crash when clan members/leaders data is missing
  • Fixed bug with Nudge button being broken in player controls dropdown menu in queue list
  • Fixed bug with Replays menu crash upon successful replay upload
  • Fixed bug with Inventory crash when showing set details but set contents aren't loaded
  • Fixed bug with Inventory crash in Customize screen when item's icon in the list doesn't exist
  • Fixed bug with Store crash when attempting to preview model that has no data defined
  • Fixed bug with possible data corruption when fetching Hair items' info in Store

Toribash 5.52 - 19/07/21 Update

Changes in this update:
  • New string.schar() Lua function as a crash prone replacement for string.char()
  • Fixed bug that could lead to iofiles.lua crash when attempting to close a file that has already been closed
  • Fixed bug with possible News section crash when refreshing news item after downloading promo image
  • Fixed bug with TBMenu dropdowns crash if selected option has no action defined
  • Fixed bug with possible MoveMemory crash in tutorial mode
  • Fixed bug with possible MoveMemory crash when restarting a move
  • Fixed bug with incorrect string escaping when fetching total notifications count from server
  • Fixed Quests menu crash when quests data hasn't been correctly fetched from server and added a corresponding error message
  • Fixed bug with queue list dropdown menu crashing when attempting to trigger it after getting disconnected from a room
  • Fixed bug with incorrect input handling when setting window height / width in Settings
  • Fixed bug with Inventory crash when attempting to find the item that will be deactivated upon activation of selected item
  • Fixed bug with Store crash when there's no data on the selected item section
  • Fixed bug with scrollable list crash when index exceeds total number of element

Toribash 5.52 Update - 16/07/21

Toribash 5.52 build 210716 is now available!
New in this update:
  • Added usage statistics reporting and automatic error reporting
    Usage statistics will be only accessible to Nabi Studios and won't be transferred to any third parties.
    This data will include your game session length, how many games you play in Free Play / Multiplayer, what game features you use and such. It will be used for us to better understand how Toribash players spend their time in game, what features they use most and what we should focus on to improve.
    Usage statistics reporting can be disabled at any time in Settings -> Game.

  • Item Effect previews in Store
    You can now preview how each item effect would look like on your Tori.
    Your active head and force effects are combined with the effect you're previewing.


  • Other changes:
    • Toricredits and Shiai Tokens balance can now be pressed to open Store and purchase TC/ST
    • High and Ultra graphics quality presets now use 75 fps
    • Hair maker is now only available in debug mode
    • Disabling item effects no longer requires graphics engine reload
    • First inventory launch opens active inventory if player has no deactivated items
    • False positive menu clicks on startup should be less of an issue now
    • Sound/music volume changes in settings now only take effect when settings are saved
    • Fixed crash when switching from shadered graphics with effects enabled to non-shader graphics
    • Fixed long register screen errors getting cut
    • Fixed inventory loading not being available after registration
    • Fixed bug with itemeffects option resetting on game restart
    • Fixed bug with game hud (score, chat etc) randomly displaying under main menu
    • Fixed bug with FOV not resetting when enabling Tori/Uke focused camera
    • Fixed bug with Store item view jumping back to previously viewed 3D item if its model just finished downloading
    • Fixed bug with inventory crashing when player has no items
    • Fixed bug with atmos not launching properly from main menu if they haven't been previously loaded with a hotkey
    • Fixed bug with community replays crashing on empty search results

Toribash 5.52 - 13/07/21 Fixes

An update is now available for all platforms:
  • Fixed startup crash on legacy Intel graphics drivers
  • Added auto fallback to disable item effects on hardware that doesn't support GLSL 1.10
  • Added option to disable item effects (Settings -> Effects)
  • Fixed potential default sound corruption and improved sounds loading speed
  • Fixed bug with engageplayerpos/engageplayerrot getting ignored with numplayers 1
  • Fixed bug with player teleportation when entering replay edit mode instantly after pressing R
  • Added status message on successful shop purchase for item effects and other items that can't be activated
  • Graphics options that are irrelevant with currently chosen settings are no longer displayed in the list

Toribash 5.52

[h3]Toribash 5.52 is now available on Steam![/h3]
This update features item effects, better in-game inventory, improved speed for file downloads and customs loading, bug fixes and other minor improvements.
  • [h3]Item Effects[/h3]
    Item effects are a new type of customization for your Tori which can be fused into your Force, Relax, Primary Gradient and Head Texture items.



    To apply an effect to your items, you need to fuse them together.
    Upon fusion, effect item is destroyed and its effect is permanently applied to the item you've chosen.
    You can stack effects of different type and apply all of them to the same item. First fusion into an item is free, every subsequent fusion costs 50,000 TC multiplied by number of effects already fused into the item.

    When fused with an item, some effects offer additional upgrades (glow intensity for glows, pixel size for dithering).
    These become available for free once you play the required number of fights with the item equipped or can be purchased at any moment with Shiai Tokens.


  • [h3]Improved in-game inventory[/h3]
    Inventory received a proper "Customize" view for texture items, items that allow effect fusion and upgradeable items - so you can manage them right from the game without visiting forums.



    Your owned texture items will also now have the uploaded texture displayed instead of default item icon (requires caching it first by opening Customize screen).

    Inventory also received some general backend improvements to increase overall stability and QoL changes such as double-clicking on a set to view its contents and remembering last viewed page and list position when reentering Inventory after leaving it.

  • [h3]Other updates[/h3]
    • Set number of players (1 or 2) for any mod via gamerules menu or /set numplayers command when in Free Play.
    • Linux version is now 64-bit.
    • Improved GUI scaling on low resolutions.
    • Added Tori Twerk atmosphere by Tomato.

    • Fixed bug that was preventing folders from being shown in various menus with opt filesort 0.
    • Fixed bug with timer / frames display ordering introduced in Toribash 5.5.
    • Fixed purchase confirmation boxes' text overlapping.
    • Fixed bug with TC not always refreshing properly after redownloading customs.
    • Fixed bug that lead to corrupted replays when editing it after frames run out without pressing R.
    • Fixed bug in Linux version that was preventing files from being downloaded properly.
    • Fixed bug in Linux version that was preventing sounds from playing.

    • Lua scripting updates:
      • Max texture limit has been raised to 384.
      • Added BitOp support for bitwise operations.
      • Updated get_color_info() with game_name field to get the color's game name.
      • Added set_draw_effect() to use for all 3d draw functions