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Toribash News

Toribash 5.51 - 14/04/21 fixes

Changes in this update:
  • Doubled the speed for tutorial/event 2D animations when fps is set to 30 (compensate for physics frame skip)
  • Prevent first two tutorials ("Introduction to Toribash" and "Punching Tutorial") from getting stuck when opening with a replay active
  • Show dismember/fracture missing joint error only when menudebug option is enabled

Toribash 5.51 - 12/04/21 fixes

Changes in this update:
  • Fixed a bug with Login screen ignoring login result and remembering any credentials while in Multiplayer
  • Fixed bug with high dpi mode toggle in graphics settings showing inverted result on macOS
  • Added an option to choose whether you want your messages to be shown in a different color in chat (Options -> Game -> Chat). Can also be toggled with /opt playertext command
  • Updated window size / height inputs to remember last used screen resolution during current session after enabling borderless fullscreen mode

Toribash 5.51 Hotfixes

Changes in this update:
  • Fixed Beetle and Imperial item colors
  • Fixed bug with hair items not rendering with shaders disabled
  • Fixed quests refresh causing infinite file update when not connected to Internet
  • Fixed advanced replay hud not launching and throwing an error when using Toribash.exe to load a replay

Toribash 5.51

Toribash 5.51 is now available for all platforms!
This update features an advanced gui for replay viewing and a lot of bug fixes and QoL improvements.

What's new:
  • Advanced replay GUI (default hotkey is Tab)



    • Progress bar with camera keyframe marks
    • Replay speed slider
    Advanced replay gui would only work when replay has been cached


  • Replay cache updates
    • When replay speed option is set to "Enabled" in settings, replays will always load with cache by default
    • Cached replay loading should be a little bit quicker due to backend optimizations



  • Other replay updates
    • You can now view next/previous replay using CTRL + ] / CTRL + [ hotkeys while in any folder
    • Replay playback speed now affects flame particles speed
    • Auto focus on replay name input when saving replay



  • Miscellaneous fixes and updates
    • Better ghost fading with short ghosts
    • Realtimeghost data is now only sent when the room has it enabled
    • Added borderless fullscreen mode for Windows (can be enabled in settings)
    • Fixed a possible crash in macOS version on new game alert when game client is minimized
    • 3D items are now displayed properly when they're behind a translusent environment object
    • Fixed a bug that was greatly affecting performance with flame particles disabled
    • Added flame forge to Store and merged textures section into advanced section
    • Auto reload news images after they've been downloaded
    • Prevent Tori and Uke spawning inside each other when setting all zeroes for custom player position in gamerules
    • "Start new game" toggle in game rules is now stored between game sessions
    • Fixed a bug that was writing multiple instances of a move when beating Uke in Challenge Uke tutorial
    • Fixed a bug that was disabling Uke's ghost in some tutorials
    • Lua open_url() now only accepts Toribash links to prevent phishing
    • Shaders that modify text colors no longer affect item colors
    • Shaders now properly modify chat colors when in Multiplayer



  • Server updates
    • Breakable grabs should no longer cause glitches
    • Customizable ghosts should no longer get stuck in previous mode when loading a new mod
    • Your own messages in chat are shown in a different color to stand out better
    • Win triggers should now work correctly
    • Win points should now work correctly
    • Players in auto tournament rooms should no longer get spectated before lockdown is enabled

Toribash 5.5.1 Beta 1

Hi, a public beta of Toribash 5.5.1 is now available on Steam for all platforms.
To try it out, go to Toribash properties from your Steam Library, open Betas tab and switch to "beta" branch.

Toribash 5.5.1 contains a number of improvements for replay viewing, bug fixes and some other QoL changes.

What's new:
  • Advanced replay GUI (default hotkey is Tab)

    • Progress bar with camera keyframe marks
    • Replay speed slider
    Advanced replay gui would only work when replay has been cached


  • Replay cache updates
    • When replay speed option is set to "Enabled" in settings, replays will always load with cache by default
    • Cached replay loading should be a little bit quicker due to backend optimizations



  • You can now view next/previous replay using CTRL + ] / CTRL + [ hotkeys while in any folder

  • Replay playback speed now affects flame particles speed

  • Auto focus on replay name input when saving replay



  • Breakable grabs should no longer cause glitches while in Multiplayer

  • Customizable ghosts should no longer get stuck in previous mode when loading a new mod in Multiplayer

  • Better ghost fading with short ghosts

  • Added borderless fullscreen mode (can be enabled in settings)

  • Fixed a possible crash in macOS version on new game alert when game client is minimized

  • 3D items are now displayed properly when they're behind a translusent environment object

  • Fixed a bug that was greatly affecting performance with flame particles disabled

  • Added flame forge to Store and merged textures section into advanced section

  • Auto reload news images after they've been downloaded

  • Prevent Tori and Uke spawning inside each other when setting all zeroes for custom player position in gamerules

  • "Start new game" toggle in game rules is now stored between game sessions

  • Fixed a bug that was writing multiple instances of a move when beating Uke in Challenge Uke tutorial

  • Fixed a bug that was disabling Uke's ghost in some tutorials