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  3. Combat polish. Directional hits, finishers, and loot.

Combat polish. Directional hits, finishers, and loot.

[p]I’ve been polishing combat with directional hit reactions to add weight and variety to every strike.
Finisher distances are tuned for smooth, synced choreography.[/p][p]And yes, enemies always drop loot.
Here you can see a Fallen losing his helmet 🙂[/p][p][/p][previewyoutube][/previewyoutube]