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  3. 💰 Roadmap Adjustments and New Additions

💰 Roadmap Adjustments and New Additions

Hi Cleaners!
[p][/p][p]We’ve seen incredible activity and enthusiasm from you lately, and it means so much to the whole team. Your feedback, screenshots, and ideas keep us inspired every single day. Because of that, we want to stay transparent and share how our plans for Cash Cleaner Simulator have evolved.[/p][p]This is not a huge announcement, but it is an important one. We have updated the roadmap to better reflect the direction we are taking and the priorities we believe will make the game stronger.[/p][p][/p][h2]🧽 What We Decided to Remove[/h2][p]As development goes on, some of our earlier plans turned out not to fit the game as well as we hoped. We want to focus on features that truly add value and keep the performance smooth for everyone.[/p][h3]That is why:[/h3]
  • [p]After some reflection, we decided not to move forward with bottle caps. They didn’t fully match the spirit of Cash Cleaner Simulator, and we want to focus on features that feel more meaningful and rewarding.[/p]
  • [p]The “Major Feature” listed earlier was a placeholder for potential large additions. Since no such feature was planned in the end, we’ve removed it and will focus on improving existing updates instead.[/p]
  • [p]We also chose not to implement the “pick up specific item from containers” feature. It had too much impact on game performance, and we believe it would have hurt the experience more than it helped. Still, we truly appreciate how many of you requested it, and we will keep this idea in mind for our future projects[/p]
[p][/p][h2]🧰 What We Refined and Combined[/h2][p]Some of our updates are now being restructured so that they make more sense and deliver a better experience in a single go.[/p]
  • [p]The Furniture Update, which was previously split into two, will now come as one unified release[/p]
  • [p]QoL Update II will include a lot of performance optimization and stability improvements[/p]
  • [p]We plan to introduce pounds (£) in one of the upcoming updates, but we are not planning to add more currencies beyond that[/p]
  • [p]Update VI as a separate milestone has been removed, since its planned content is now being merged into earlier updates. This allows us to deliver those features faster and more consistently.[/p]
[p][/p][h2]🌟 What’s New and Confirmed[/h2][p]Alongside these changes, we are also happy to confirm some new features that joined the plan:[/p]
  • [p]In QoL Update III, you will be able to pin furniture and decorations in place. It was previously marked as “maybe”, but now it is officially confirmed[/p]
  • [p]In Update V, you’ll finally be able to decorate your space with posters. Both the existing Compendium ones and brand-new decorative posters can be placed anywhere you like.[/p][p][/p][p][/p]
[p][/p][h2]🎁 A Few Surprises Left[/h2][p]There are also things we prefer to keep secret for now, so that you can enjoy discovering them on update days. We do this intentionally to make those moments more exciting.[/p][p]If you happen to look “under the hood” of the game and find something ahead of time, please be kind and use spoiler tags when posting about it in Discord, Reddit or Steam. That way, other players can choose whether to see it or keep the surprise. Thank you for helping us preserve that excitement![/p][p][/p][h2]💛 Thank You[/h2][p]Thank you all for being part of this journey. Every piece of feedback, every bug report, and every funny screenshot helps us make Cash Cleaner Simulator a better, smoother, and more satisfying experience for everyone![/p][p][/p][p]Stay tidy and stay tuned,[/p][p]The Cash Cleaner Simulator Team 💸[/p][p][/p][hr][/hr][p][/p][p]Looking for more?[/p][p]Another Forklift-published game is currently accepting applications for its first playtest. Fill out the form if you’d like to join.[/p][p][dynamiclink][/dynamiclink][/p][p][/p]