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Labyrinth is Being Rebuilt from the Ground Up!

Hey everyone,

We’ve got some massive news! Labyrinth: Shadows of the Kingdom is getting a complete overhaul.

We’re rebuilding the entire game from the ground up to bring you a stronger, more polished experience. This isn’t just a patch or minor update we’re talking new systems, redesigned features, and major gameplay upgrades.

🧱 Level Editor Becomes Room Maker
One of the biggest changes: the Level Editor is being replaced with a fully-featured Room Maker.
You’ll be able to design individual room layouts with different types, sizes, and styles all of which will be used in procedural level generation. This means:

More replayability

Better layout variety

A new level of control for creators

Whether you're building puzzles, combat arenas, or story-driven chambers, this new tool gives you the power to shape the labyrinth itself.

🧪 What Else Is Changing?
While we’re not revealing everything yet, here’s a taste of what’s coming:

Core mechanics are being refined for smoother gameplay

Visual upgrades across the board

Performance boosts and network improvements

More dynamic enemy encounters

This is the beginning of a new era for Labyrinth, and we’re beyond excited to share it with you. We’ll be posting more sneak peeks soon including dev logs, concept art, and previews of the Room Maker in action.

Stay tuned, and thank you for walking this path with us.

— EvolvedPhoenix Studios 🦅🔥