Hotfix Patch: 0.12.2
[h2]Changes:[/h2][p]π Changed Cavalry behavior to no longer run too far away from the player and reduced their aggro distance on enemies.[/p][p]π Added option to change DirectX version in Options under the Display tab.[/p][p]π Changed default DirectX version from 12 to 11 due to frequent crashes caused by DirectX 12.[/p][p][/p][h2]Kingdom Balance:[/h2][p]π Decreased Cavalry damage by 10% on all difficulties.[/p][p]Note: Cavalry is still too powerful compared to Knights; it will be changed in the upcoming, bigger balance update this week. We can't change it quickly, as a bigger nerf requires rebalancing of all higher-tier units and the boss.[/p][p]π Lowered the difficulty of early-game events in Kingdom 1 and Kingdom 2.[/p][p]π Significantly lowered enemy Damage and Health in Kingdom 2.[/p][p]π Reduced the number of higher-tier units in Kingdom 4 and Kingdom 5.[/p][p]π Increased King's Basic Attack Damage to minions by 25%.[/p][p]π Increased King's Health scaling on higher difficulties.[/p][p][/p][h2]Hell Balance:[/h2][p]π Significantly reduced lava damage and the amount of lava on lower difficulties.[/p][p]π Lowered the difficulty of early-game events in Hell 1 and Hell 2.[/p][p]π Reduced the number of special events such as Tornadoes and Bombardment on Hell 1 and Hell 2.[/p][p]π Reduced the number of higher-tier units in Hell 4 and Hell 5.[/p][p]π Reduced Directors' range by 20% to make enemy Directors less oppressive.[/p][p]π Reduced Devil's Health by 25% on all difficulties.[/p][p]π Increased the time player has to move to a safe spot during Dance with the Devil attack from 10s to 12s.[/p][p]π Fixed issue with the Dance with the Devil attack causing significantly more damage than intended on Hell 1 and Hell 2.[/p][p][/p][h2]Perks Balance:[/h2][p]π Significantly buffed upgrades of Bonds of Torment, Corpse Explosion, Fires of Abyss, and Magic Missile.[/p][p]π Fixed issue with Aura of Decay damage upgrades not stacking when taken together.[/p][p]π Increased Corpse Explosion damage by 66%.[/p][p]π Significantly increased number of spawned Sheep.[/p][p]π Increased range scaling of Bonds of Torment.[/p][p]π Sheep now spawn together with units of the appropriate tier for that time.[/p][p]π Increased the chance of Undead Brigade perks to appear.
[/p][h2]Fixes:[/h2][p]π Fixed the issue that allowed Graves Tier 4 to be unlocked without unlocking Tier 3 first.[/p][p]π Fixed the issue that prevented players from obtaining the βCatch Me If You Canβ achievement.
[/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p][p][/p]
[/p][h2]Fixes:[/h2][p]π Fixed the issue that allowed Graves Tier 4 to be unlocked without unlocking Tier 3 first.[/p][p]π Fixed the issue that prevented players from obtaining the βCatch Me If You Canβ achievement.
[/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p][p][/p]