Hotfix Patch: 0.12.4
[h2]Balance[/h2][p]π Dark Rebirth and Circle of Death upgrades should appear less often. Their chance to show up is now the same as other upgrades.[/p][p]π Sheep will now spawn more consistently throughout the game, including boss fights.[/p][p]π Increased range of Bonds of Torment by 10%.[/p][p]Combined with the fix for Bonds of Torment listed below, the current range should be significantly higher[/p][p][/p][h2]Fixes[/h2][p]π Fixed an issue with the movement of some Hell enemies. Kettles are now significantly easier to surround.[/p][p]π Fixed an issue where unlocking Sanctified with Dynamite had incorrect requirements, resulting in it appearing way less often than intended. [/p][p]Itβs now easier than ever to create true explosion mayhem...[/p][p]
[/p][p]π Fixed an issue that caused some Summoning Circles in Hell to not summon units.[/p][p]π Fixed an issue with Bonds of Torment not working correctly when targeting enemies at the edge of the range.[/p][p]π Fixed an issue with Aura of Poison not applying Poison correctly and having incorrect visuals.[/p][p]π Fixed an issue with Frozen explosion size being way smaller than intended.[/p][p]π Fixed an issue with Sheep explosion size scaling not working correctly. Now it will have a bigger size with explosion radius upgrades.[/p][p]π Fixed minor incorrect requirements for multiple Perks.[/p][p]π Fixed an issue with incorrect Fire Tornado dialogue in Hell 1.[/p][p]π Fixed an issue with multiple Kingdom talents having incorrect icons.[/p][p]π Fixed an issue where the Experience Bar looked full when it wasnβt.[/p][p]π Fixed an issue with DirectX selection in the Options not applying correctly on Steam Deck.[/p][p]π Fixed an issue with the Devil jump sound effect.[/p][p][/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p]