Hotfix Patch: 0.12.6
[h2]BALANCE[/h2][p]π Increased enemy HP by 10% and enemy damage by 15% on Kingdom Level 2.[/p][p]π Reduced unit density and decreased the number of high-tier enemies on Kingdom Levels 2β5 in the first minutes of a run.[/p][p]π Devilsβ HP significantly increased on Hell Levels 2β5 to match King difficulty values.[/p][p]π Reduced amount of lava across all difficulties.[/p][p]π Cavalry damage reduced by 15% and HP by 10%. Paladins and Mages have been adjusted accordingly.[/p][p]π Priests should now spawn much more frequently throughout the entire run.[/p][p]π Devil's Flight attack damage reduced by 50%.[/p][p]π Dance with the Devil attack damage reduced by 50% on Hell Levels 1β3.[/p][p]π Safe zone size during Dance with the Devil increased by 25%.[/p][p]π Devil's attack rotation speed during Dance with the Devil reduced by 20%.[/p][p]π The Priestsβ mass increased by 1000% - from now on, they should stick to the center of the horde.[/p][p]π Kettlesβ damage to Moriana reduced by 30%.[/p][p]π New Director-attack events added to the Devil's boss fight.[/p][p]π Multiple adjustments to event difficulty across all levels.[/p][p][/p][h2]FIXES[/h2][p]π Added missing voice lines to several dialogues.[/p][p]π Fixed the Dark Rebirth description β it now correctly states that minions become Empowered.[/p][p]π Fixed an incorrect Sheepish Experiment description that claimed it buffed the entire army instead of only peasants.[/p][p]π Fixed a bug where a lava pool could spawn under the Devil's arena and remain invisible to the player.[/p][p]π Director projectiles no longer travel beyond their targeting range.[/p][p][/p][p]PRAISE BE MORIANA![/p][p]The Polished Games Team[/p][p][dynamiclink][/dynamiclink][/p]