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  3. How We Killed Our UI | Devlog #3

How We Killed Our UI | Devlog #3



[h2]Hello, minions![/h2]

Some might think that creating minimalistic games with limited information on the screen is easy. Wrong. It requires a proper approach and a lot of work. From the very beginning, we wanted Be My Horde to have almost no UI. However, we still needed to convey all the necessary information to the players so they could enjoy the gameplay and fulfill this fantasy of becoming a formidable necromancer. So, we had a long process of eliminating various on-screen elements, and… we created a whole video devlog about it!

[h2]How did we achieve the minimalistic user interface? What obstacles did we have to overcome to keep the game readable? In general, How We Killed Our UI?[/h2]

Check out the video below and let us know what you think about this devlog!

[previewyoutube][/previewyoutube]

Praise be Moriana!
The Polished Games Team


https://store.steampowered.com/app/2499520/Be_My_Horde/