FORCED patch 1.07 live!
Hi everyone,
We set patch 1.07 live this morning, and it’s a patch we’re quite excited about!
It brings a large rework to the controller input and should hopefully fix most of the controller issues out there.
While getting this patch out we’ve been devoting more and more resources to network fixes, so stay tuned for improvements in the near future!
Here's the changelog:
FORCED v1.07 changelog
28/11/2013
Thanks to everyone in the community for reporting bugs and helping us track down the causes.
We set patch 1.07 live this morning, and it’s a patch we’re quite excited about!
It brings a large rework to the controller input and should hopefully fix most of the controller issues out there.
While getting this patch out we’ve been devoting more and more resources to network fixes, so stay tuned for improvements in the near future!
Here's the changelog:
FORCED v1.07 changelog
28/11/2013
- General
- Fixed an issue with crystals of players being misaligned after people dropping out of the game.
- Fixed an issue with clients not being able to see Balfus moving when placed.
- Fixed an issue with people getting stuck in pause if a player left during the first cut-scene of the tutorial.
- Fixed an issue with controllers not being able to navigate the settings menu properly.
- Fixed an issue with the server list changing search range when pressing refresh often.
- Fixed an issue with the Challenge objective not failing when you died in Singleplayer.
- Fixed an issue with crystals of players being misaligned after people dropping out of the game.
- Controller Input
- Implemented a better reader for X-input. This should make it easier for the game to recognize Xbox type controllers.
If you have trouble with the new system, try the solutions in this thread again;
http://steamcommunity.com/app/249990/discussions/0/666824800513308087/
- Implemented a better reader for X-input. This should make it easier for the game to recognize Xbox type controllers.
Thanks to everyone in the community for reporting bugs and helping us track down the causes.