Made it clearer that savings are frozen during boss encounters. The total money counter is dimmed/masked and an alert clarifies that only fresh earnings pay the boss.
Hovering NeMon, Nixie, or T1Rex now highlights the units/items they affect, so you can see at a glance what’s at risk.
Items and aliens affected by a boss now show that boss’s stamp overlay.
Boss ship now starts closer during boss levels, making it much easier to hover over Bosses and read their effects at the beginning of a run.
PATCH 1.0.9
UI: Payment due now shows two decimals at high values (reveals the 5% step from Level 7).
Bugfix: Planetoken was not working at 0 rerolls
Bugfix: Sometimes a run started incorrectly with Puny Aliens
Bugfix: Painter recoloring a SpaceBall no longer wipes its existing permanent bonuses.
PATCH 1.0.8
Buffed puny starter aliens
Requirement to unlock better starter aliens is now Payment 1 (was Payment 2)
Allow skipping starter aliens to open +1 extra cell
Added Infinity hint to Dr. Doomix description: “Infinity lies beyond 1.8E308"
Removed Boss tag from Dr. Doomix
Bugfix: Technician alien in some cases interfered with Battery payout
Bugfix: in some rare cases some cells would not be selectable during expansion phase
Bugfix: If an upstream Multiplier targets two Mimicrons that both target a different (downstream) Multiplier, the second Mimicron no longer incorrectly gives $0
PATCH 1.0.7
Fixed: Extraction sometimes got stuck when the highest-value gnome departed (e.g. Cashperturnix)
Fixed: Replacealienix sometimes spawned duplicate Unique alien
Fixed: Exact boss payments sometimes failed on the final turn
PATCH 1.0.6
[p]Improved settings reliability: Resolution, language, audio, and speed options now stay functional even if the save file is corrupted [/p]
[p]Fix UI: Tooltip no longer lingers when extracting with E hotkey while hovering an item [/p]