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Lunar Year 2k24: Roar with excitement! ๐Ÿ‰


Hi everyone,

The lunar calendar turns a new page, welcoming the powerful Year of the Dragon.

May the celestials illuminate your path with good luck, prosperity, and the unwavering spirit of the dragon.

From everyone over at the CA Team: Sending warm wishes for a joyful and prosperous Lunar New Year ๐Ÿฅฎ

-Regards

Progress Report #101: February 2024

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:


[h3]Twitter: https://twitter.com/CursedAtelier[/h3]

[h3]Public Discord: https://discord.com/invite/tG7DKBa[/h3]


Ahoy Spacefarers,

From concept to code, the development journey continues! Let's peek under the hood and check out what got tackled this week ๐Ÿ–ฅ๏ธ

Kicking off February, our artist and coder joined forces to put the new Tripteen maps through a gauntlet of technical tests. Each zone's visuals are now undergoing rigorous rendering analysis to strike that perfect balance between eye-catching aesthetics and smooth performance.
After-all, landscapes and intricate details are captivating, but meaningless if the game chugs along like a snail.

While developing VoidBound remains our top priority, fueling its launch with epic promo art is a close second! Stunning pieces are being crafted for Twitter to that effect, celebrating exciting milestones like reaching Wishlist goals, and if your reception is out of this world, they might just make a triumphant in-game debut! Prepare to be wowed! #VoidBoundArt ๐Ÿฆ

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As we delve deeper into Tripteen's lore, we're re-imagining the backstory of Excite-O-Bot, the quirky droid in the village.

In the original concept, it was clear that its origins and the secrets are buried deep within the Tripteen Dungeon halls but, Caly never really stuck around to figure out more. This time however, not only are we expanding the Bot's story-line further, but we're also outlining a potential side quest for our intrepid heroine to tackle.

Players will be venturing deep into the dungeon's depths on Excite-O-Bot's request and perhaps, even re-discover more of the mysterious being's past in the process.

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Finally, the new dungeon's lighting is getting its final touches! Expect ambience enhancing glows, dynamic ray casting effect, and maybe even some spooky flickering ๐Ÿ”ฆ to set the mood. These features are also undergoing stress tests and, if deemed necessary, will be optimized further in order to ensure maximum compatibility with a range of PC hardware.

Tying it off, Tripteen's baddies are training for some serious battle! These new enemies and bosses are being equipped with a variety of unique skills, all based on the revamped combat system, that will require some strategic thinking to conquer. Fret not though, Caly will be fully armed with enough tools as well to pack more strategy than John Wick's bullets.

It'll be a tactical dance, not a bullet ballet ๐Ÿ’ƒ๐Ÿป

And that concludes our update for this one. Thank you for reading until the end, nothing makes us happier.

Take care and we'll see you in the next progress update.

Kind Regards,

Cursed-Atelier Team

Wishlist Us @ https://store.steampowered.com/app/2500710/VoidBound/

Dreamcutter Nintendo Switch!

Thats right we have launched Dreamcutter on the Nintendo Switch! Be it more censored but still as sexy and side scrolly....as ever XD

The Dreamcutter, a mysterious scythe with an ulterior motive, promises alluring rewards and a chance at escape. But what strange dangers and exotic encounters will you find inside your own mind? Dreamcutter is an intense side-scrolling action platformer that blends visual novel CG scenes with macabre themes and sassy character dialogue. Along with your friend Lucia, youโ€™ll take the role of Haley as the pair navigate the darkest parts of Haleyโ€™s subconscious.

Use the Dream Combo to rack up points, collect coins to buy upgrades, reach higher platforms by sticking your scythe in walls, swing, grind, float and more! Plenty of seductive moments await in this dreamscape, but will you survive to remember them?

More Info: ow.ly/cAeb50QxrFE

Progress Report #100: January 2024

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:


[h3]Twitter: https://twitter.com/CursedAtelier[/h3]

[h3]Public Discord: https://discord.com/invite/tG7DKBa[/h3]


Hi everyone,

Welcome to the centenary coverage of VoidBound's weekly journey through its development cycle. Lets open up with some neat artistic updates.

Our artist is nearly finished with the robot defeat scene, hinting at a slew of stunning new renders depicting Caly's struggles after suffering a shattering defeat against the ultimate metallic nemesis. Of-course, you can avoid this lewd fate of hers by simply taking down the boss but.. would you? ๐Ÿ˜ˆ

From an anteater scavenger to an ancient droid, Tripteen's bustling little village is slowly coming alive! New character renders are now in place showcasing the eclectic denizens you'll encounter once Caly's boots hit the ground. Vibrant personalities? CHECK. Weird quest requests? CHECK. Horny man skulking around Caly? Uhh.. CHECK? ๐Ÿ˜•

Switching perspectives- our story weavers have also started the process of sectioning out the new dungeon floors. The idea is to weave the story progress in such a way that it flows smoothly in tandem with each zone segment the player traverses, ensuring a thrilling and balanced immersive experience. After-all, where is the fun in backtracking constantly?

Additionally, we're now brainstorming ideas for quirky, engaging findables โ›๏ธ and side quest items to dot Tripteen's new maps. While hunting her quarry is going to be a priority for Caly, occasionally, she might trip on some interestingly mundane items as well! Maybe a holographic recipe for the galaxy's finest space-shrimps? Or uncover a hidden arcade room with retro alien mini-games? Perhaps not all that but, you get the picture - delightful distractions galore!

Finally, things are getting steamy in the coding bay. We've started work implementing some of the new H-Scenes content for Tripteen, ensuring Caly's adventures on the crimson planet have their fair share of spicy encounters. Keep your keen eyes peeled for all of them, though beware, there might be one or two trap ๐Ÿชค events mixed in as well!

And that is all they wrote for this one. Intrigued for more? So are we to share! Stay tuned for next week's update.

Until then, take care o/

Kind Regards,

Cursed-Atelier Team
Wishlist Us @ https://store.steampowered.com/app/2500710/VoidBound/

Progress Report #99: January 2024

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:


[h3]Twitter: https://twitter.com/CursedAtelier[/h3]

[h3]Public Discord: https://discord.com/invite/tG7DKBa[/h3]


Hi everyone,

Your weekly dose of VoidBound progress is here! Let's plug into the update and see what's been sizzling on the development grid.

This week our artist designed an array of fearsome Battlers that will rove the halls of the Tripteen dungeon! These menacing new sprites are also equipped with unique skills that will wreak havoc on the battlefield if Caly decides to cross blades and bullets with them. Be warned, spacefarers, even the seemingly harmless might pack a surprising punch!

Additionally, sketch work has also begun revising certain facets of the final showdown. Specifically, a re-imagined event is being concepted in the event Caly loses the climactic fight to the dungeon's final boss. Details are still a bit sparse at the moment but, stay tuned for updates as more develops in the coming few weeks.

Meanwhile, our wordsmiths have been delving deeper into the lives of the Tripteen villagers. While only a few crossed paths with Caly in the original, each one of them had their own personal arcs and interesting history. Question is though: Do we stick with their established pasts, or do we expand and breathe new life into their narratives?

Reason being the planned additions of side quests in the revamped version of Tripteen. A lot of these will originate as requests from the native populace, and will have the player delve into the dark recesses of the underground dungeon. To that effect, we want to make sure that the original lore and the planned new progression text flows smoothly in tandem.

Finally, our coders have started laying the foundation work for the upcoming update. With the maps finalized, story fundamentals concepted and the baddies now crafted, we have all the elements necessary to kickstart the initial building process, including transferring over the original enemy scripting and fine tuning it further.

And that is all for this one. We'll be back soon with more news from Voidverse so until then, take care and stay awesome!

Kind Regards,

Cursed-Atelier Team
https://store.steampowered.com/app/2500710/VoidBound/