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VoidBound News

Progress Report #103: February 2024



We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:


[h3]Twitter: https://twitter.com/CursedAtelier[/h3]

[h3]Public Discord: https://discord.com/invite/tG7DKBa[/h3]

Welcome back, everyone!

As we go through another week of Voidbound development, join us in reflecting upon the groundwork for exciting features yet to come.

As always, lets begin with Art 🎨

Render tests on Section 2 are now largely finished with some minor work still remaining. Our current focus now shifts towards the third section of the dungeon map, followed by a final optimization pass across all three sections simultaneously.

Speaking of remaining tasks, we're still in the process of conceptualizing a select few scenarios, like that thrilling moment of Caly's daring fall on the conveyor belt that led to some... spicy developments 💓

We've also begun exploring innovative methods to enhance the visual allure of VoidBound, experimenting with new line-art techniques aimed at reducing production times while maintaining uncompromised quality.

Finally, in order to enhance player experience, we've revamped the Combat UI with streamlined engaging features like enemy info display, speeding up option, and dynamic cut-ins as well as combat poses.

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With ideas and concepts finalized, the story-writers are now deep in preparations, penning down the details and narrative text for puzzles and encounters throughout the dungeon, ensuring an immersive experience for the players.

Additionally, editing and fine-tuning of the colorful characters of Tripteen's base camp is now complete, adding depth and personality to the quaint little village.

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To deliver a well polished gaming experience, our coders are currently running rigorous testing on new dungeon mechanics as well as fine-tuning the intricacies of dungeon exploration. Our end goal to do so is to provide a challenging, yet rewarding gameplay experiences for our players 🎖️

In our last report, we emphasized our commitment to optimizing gameplay for all systems, and our coders have been diligently focused on cleaning up and optimizing plugins to achieve this goal.

While OS compatibility is still a challenge, we remain steadfast in our aim to enhance hardware performance and ensure overall stability for all our players!

In closing, we'd like to extend our heartfelt gratitude for your support and patience 🙏

Stay tuned for more updates as we chart the course for the future of VoidBound.

Kind Regards,

Cursed-Atelier Team
Wishlist Us @ https://store.steampowered.com/app/2500710/VoidBound/

Flambeau Deluxxx & Marble Maid 2 Trailer!

Excited to share Flambeau Deluxxx and Marble Maid 2, my two new games to take lewd gaming world by storm!!! Watch the Trailer and Wishlist!
https://www.youtube.com/watch?v=HUlhZIVu7ws
https://store.steampowered.com/app/2659200/Flambeau_Deluxxx/?curator_clanid=36235847
https://store.steampowered.com/app/2666220/Marble_Maid_2_The_Negative_Levels/

Progress Report #102: February 2024

We regularly update our timelines with some of the more "explicitly" NSFW content over at our Discord and Twitter.

Find us at:


[h3]Twitter: https://twitter.com/CursedAtelier[/h3]

[h3]Public Discord: https://discord.com/invite/tG7DKBa[/h3]


Calling all Voidlanders 📡

Ready to continue the journey towards the upcoming release? Great, let's start off with Triptastic Renders!

We are excited to announce that Section 1 is undergoing render tests (woot!) and additional areas are being polished.

Furthermore, a new standing art for "Nine" is now ready! This enigmatic new standing art is reflective of this NPC's unique personality and story design. Who knows what secrets and mysteries they might hold 👽

Beyond that, our artist created two captivating pieces for promotional materials and potential future scenes. One depicts Caly caught and trapped in a cell, the tension palpable... while the other is of Caly drenched in a shower, perhaps seeking relaxation after a daring adventure?

Only time will unveil the context behind these works so, stay tuned to find out more!

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Our writers had extended brainstorming session with the completed maps to ensure we know where all the minor story moments are, along with a detailed outline of how the puzzles will be placed and breaking them down into their individual elements. Like any good escape room, we want the puzzles to challenge you, but we don't want them clunky or confusing.

Keep your eyes peeled for some unique twists nestled within the puzzles themselves 🪢

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Lastly, we are now conceiving and testing special naughty attacks for all the new enemies and bosses.

Along with the new attacks, the first full erotic scene has been introduced into the game code and is now undergoing adjustments and tweaks to enhance its interactive factor. As a player, you will be able to make minor choices that influence the direction of the scene and change the outcome of that scene!
More on this in the coming few weeks.

Until the next one, stay safe and stay awesome!

Kind Regards,

Cursed-Atelier Team
Wishlist Us @ https://store.steampowered.com/app/2500710/VoidBound/

Get Caked! : A Chaotic (but Sweet) Valentine's Day 💝



A Happy Valentine's Day, VoidLovers!

Sending virtual hugs and a little bit of (game) chaos your way this Valentine's Day! 💌

Enjoy this adorable little comic from us as thanks for supporting our journey ❤️

-Love,

Cursed-Atelier Team

Lunar Year 2k24: Roar with excitement! 🐉


Hi everyone,

The lunar calendar turns a new page, welcoming the powerful Year of the Dragon.

May the celestials illuminate your path with good luck, prosperity, and the unwavering spirit of the dragon.

From everyone over at the CA Team: Sending warm wishes for a joyful and prosperous Lunar New Year 🥮

-Regards