01.05.16 Update

Features and Changes
- Bosses attempting to drop a battery will now trigger an existing battery to expire, instead of just not dropping a battery at all
- Boss Venom's web ball splats had their effect range radius reduced slightly
- Boss Indicator Lights now remain visible through the flashing damage effect
- Indicator Lights have been tweaked to lose less saturation - enemies now have a more distinguishable blue, purple and red stage to their health
- Downed Androids will now vocalise battery status if there's no one else around to say it
- New texture for Shiitake's Propeller Mine weapon
- New textures for Justice's Capture Ball and Missile projectiles
Fixes
- Fixed issue where the multikill bonus could be incorrectly applied in boss fights
- Fixed issue where Medulla stage Vespula wouldn't spawn wasps if she was hit with a shutdown during her spawn animation
- Corrected geometry on Filament that could allow Liquorice to reach out of bounds on teleport dashes
- Fixed noticeable position pop when Boss Venom crawls onto the stage
- Fixed issue where Propeller Mines could be created at strange angles [first person mode]
- Fixed mistimed transition effect in Boss Rush mode [first person mode]
- Fixed reflections not updating when far away from stage center [first person mode]
- Added smoother movement to Justice's Capture Balls, Missiles and Drones
- Added smoother movement to Boss Venom (in his final phase) and Venom's Spider enemies
- Added smoother rotation and effects to Peanut's Giga Drill weapon
- Added smoother movement to Aubergine's Helo companion
- Added smoother movement to Tanks, Spectres, exploding crate debris and Venom's drill casings
- Fixed visual glitch on the Singularity where a shutdown effect would reveal the quad
- Fixed small visual pop on weapon position during weapon swap
- Fixed Helo not getting the correct silhouette colour when using Aubergine's metallic skin
- Fixed Shiitake's Railgun weapon not creating sparks at the center of certain enemy types
- Fixed Previous / Next highscore text appearing in the wrong colour on the Infinity Drive / Daily Drive battery depletion screen
- Fixed Infinity Drive / Daily Drive results screen not reporting the layer correctly if an EX mode that disabled high scores was enabled