7.10.15 Update - features and fixes

Features
- Soundtrack now includes FLAC - anyone with this DLC will find an additional directory inside their game directory
- Credits are now earned on Battery Depleted (stage loss) during the campaign and when restarting / quitting stages
- Credit earning rate has increased slightly
- (Windows / OSX) Gamepad disconnection detection - the game will attempt to pause and offer a chance to reconnect the controller or migrate to a new control device
- In co-op, if a player other than Player 1 pauses the game, the pause menu will say who it is so you can yell at them to unpause the game and keep playing
- added an Accessibility menu under Options
- Fire Mode - able to switch to Inverse fire. The character will fire their gun all the time and only stop when the fire button is held - intended for anyone experiencing discomfort from holding the trigger for long periods
- Colour Filter - filters that may increase game readability for players with limited colour perception (this is an experimental feature)
- Enemy Hit Flash - to reduce the intensity of the white flash effect on enemies
- Screen Shake - to restrict screen shudder to Events (eg, stage transformations, boss introductions) or disable it completely
- Fire Mode - able to switch to Inverse fire. The character will fire their gun all the time and only stop when the fire button is held - intended for anyone experiencing discomfort from holding the trigger for long periods
- Small adjustment to battery frequency and Boss hitpoints when in 3 and 4 player
- Small adjustments to Phase 4 of the last boss
- Added a command line workaround for Windows 10 users who are experiencing phantom controllers and are not in a position to fix the underlying issue. Adding -p:1 to SET LAUNCH OPTIONS... will restrict the game to a single player
Fixes and Changes
- Consistent enemy spawn rules for all screen dimensions. Extended resolutions (super wide screen) may experience enemy pop-in on some stages, but will now function normally without setting the -screens:# command line property (this command line argument can still be used to position the HUD better for multi monitor users)
- Failing Boss Rush will no longer present the enigmatic "Play Advice" text
- Attract Mode will no longer earn Achievements for you
- Restarting a level after being Battery Depleted will no longer sometimes mute the gameplay sound effects
- Fixed some cases where the Vorpal Blade could leave level bounds or place the character inside geometry
- Fixed missing sound on Autoturret in Control (5-2)
- On beating the game and watching the ending sequence through, the mouse cursor will no longer be hidden on returning to main menu when playing with Mouse and Keyboard
- Avatar silhouettes won't show during stage enter animations, even when the character clips the ground slightly in a totally-not-a-big-deal kind of way
Coming Soon
- Additional language support