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23.10.16 Update



Changes and Improvements
  • Daily Drive highscores have been migrated to Steam from the third party service we were using in the past. This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to save scores.
  • Daily Drive now includes a Time Bonus like the Campaign levels to make the leaderboards more competitive.
  • The Daily Drive now shows the date of the Drive you are about to play on the menu
  • Final Boss Medulla has had hitpoint tuning intended to make specific phases slightly faster / easier. If you have struggled with Medulla's fight in the past, please try again now!
  • With Pro Mode enabled (S+ Indicator or Auto-Restart) the Stage Clear screen will now display seconds with two decimal places of precision
  • When Auto Restart is enabled, the in-game S+ Indicator turns purple
  • Some older scores on Vespula, Venom and Medulla have been removed for no longer being possible to obtain with current scoring rules


Fixes
  • Fixed shadow projection issues on Zone 4 Boss Venom stage
  • Improved/consistant lighting on the background Genki Star in all Zone 4 levels
  • Fixed the transition effect at the end of the Final Boss Medulla fight to slide under particles/effects as intended
  • Fixed mouse controls not correctly driving volume sliders on Main Menu
  • Main Menu Leaderboards now have navigation sound effects
  • Esc key now backs out of Leaderboards in Main Menu (consistent with other menus)