A new patch is live!
[p]
[/p][h3]Hey Rangers 🌲[/h3][p]we’re back with another update!
[/p][p]First of all, a huge thank you to everyone who continues exploring the park, sharing feedback, reporting issues and leaving reviews. Your support really helps us shape Ranger’s Path: National Park Simulator during Early Access 💚
[/p][p]Today we’re releasing Patch V1.0.4, which focuses on gameplay flow improvements, stability, performance optimizations and a number of bug fixes reported by the community.
We’ve also started to implement some balancing changes that should make daily routines in the park feel more natural and less repetitive.
[/p][hr][/hr]
[/p][hr][/hr][h2]What’s Next[/h2][p][/p][p]We are already working on further patches and improvements based on your feedback.[/p][p]This includes continued balancing of gameplay pacing, additional quality of life improvements, performance work and of course new content updates during Early Access.[/p][p]If you haven’t already, make sure to check out our roadmap to get a first glimpse of what’s coming next.[/p][p][/p][p]Once again, thank you all! We can't wait to see how Faremont National Park evolves throughout Early Access, with you as part of our Faremont National Park Service![/p][p] [/p][p]See you out on the trails, rangers. 🏕️[/p][p][/p][p]Also, feel free to follow us on our channels to join the conversation and share your feedback! [/p][p] Discord Instagram X (Twitter) Facebook Threads TikTok[/p][p][/p][p][dynamiclink][/dynamiclink][/p]
[/p][p]First of all, a huge thank you to everyone who continues exploring the park, sharing feedback, reporting issues and leaving reviews. Your support really helps us shape Ranger’s Path: National Park Simulator during Early Access 💚
[/p][p]Today we’re releasing Patch V1.0.4, which focuses on gameplay flow improvements, stability, performance optimizations and a number of bug fixes reported by the community.
We’ve also started to implement some balancing changes that should make daily routines in the park feel more natural and less repetitive.
[/p][hr][/hr]
Patch V1.0.4
[h2]Improvements & Adjustments[/h2]- [p]Added FSR support to provide more performance options across a wider range of hardware[/p]
- [p]Adjusted Time of Day speed and overall day length. Daytime is now longer after completing the onboarding missions[/p]
- [p]Improved litter spawning balance across the map to reduce overly frequent respawns in maintained areas[/p]
- [p]Improved NPC navigation behavior and reduced cases where characters avoided invisible spots[/p]
- [p]General performance improvements and memory optimizations[/p]
- [p]Additional gameplay flow adjustments and overall polish[/p]
- [p]Fixed an issue where the Litter Picker auto targeting could cause incorrect pickup behavior[/p]
- [p]Fixed excessive litter spawning after completing all main missions[/p]
- [p]Fixed an issue where some interactable objects could become stuck, including vehicles in rare cases[/p]
- [p]Fixed excessive collision on fallen trees blocking trails[/p]
- [p]Fixed animal behavior not being detected correctly by the camera in certain situations[/p]
- [p]Fixed various mission spawned objects not saving their state correctly, such as footsteps[/p]
- [p]Fixed an issue where the Violet Trail could not be properly opened after repair[/p]
- [p]Fixed edge cases where NPCs could appear floating above the ground[/p]
- [p]Fixed material artifacts visible on the bear in some LOD levels[/p]
- [p]Improved navigation consistency for NPC movement across the park[/p]
- [p]Fixed localization overflow in Spanish and Latin American Spanish tablet UI[/p]
- [p]Fixed a keybind collision between Hat toggle and Unstuck on gamepad. Tapping now switches the hat while holding the button unstucks the player[/p]
[/p][hr][/hr][h2]What’s Next[/h2][p][/p][p]We are already working on further patches and improvements based on your feedback.[/p][p]This includes continued balancing of gameplay pacing, additional quality of life improvements, performance work and of course new content updates during Early Access.[/p][p]If you haven’t already, make sure to check out our roadmap to get a first glimpse of what’s coming next.[/p][p][/p][p]Once again, thank you all! We can't wait to see how Faremont National Park evolves throughout Early Access, with you as part of our Faremont National Park Service![/p][p] [/p][p]See you out on the trails, rangers. 🏕️[/p][p][/p][p]Also, feel free to follow us on our channels to join the conversation and share your feedback! [/p][p] Discord Instagram X (Twitter) Facebook Threads TikTok[/p][p][/p][p][dynamiclink][/dynamiclink][/p]