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  3. Patch 1.0.6 - Buncha Bug Fixes

Patch 1.0.6 - Buncha Bug Fixes

I'm moving, so no new turrets yet... But expect them soon!
The OST release has also been delayed due to the review process - Stay tuned...

If you encounter any bugs while playing, please report them to me on Discord!

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Balance Changes


  • Hermit Holster's wake-up range increased from 3.3 to 4
  • Hollow Hermit's wake-up range increased from 3.3 to 5.5

    • Hermit has been an incredibly powerful, yet unpopular turret, due to how much time they often stay asleep for. Making it easier for Odin to wake them up (even across a lake) should help things.


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Bug Fixes


  • Fixed a glitch where certain achievements cannot unlock inside Graveyard


  • Fixed a glitch where Leviathan disappears from the Graveyard


  • Fixed a glitch where on slower computers, Lionfish spikes can occasionally shoot past & miss their target
  • Fixed a glitch where some insta turres inside Graveyard may not revert to cards when simulation starts
  • Fixed a glitch where a Watchdog that has been removed by Hammer Shark can still trigger the "Salty Seadog" achievement


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Misc Changes


  • Added 3 tutorial pop-ups for Potionn Factory levels (like with Mortar Skeleton ;) )
  • Achievement "Productive Workout" can no longer be unlocked inside Graveyard
  • Added localized "Up Next" sprite for Czech