Version 0.1.3.170 - Fire bullets balance changes and bug fixes
-Fire Bullets skill duration reduced from 5s -> 3s
-Burning time decreased from 3s -> 2s (4 burn damage ticks total)
-Burning rate changed from 3 damage per 1s -> 2 damage per 0.5s
-Burning now only starts causing damage after 0.5s
-Critical hit bonus no longer affects DOT damage
-fixed pending rewards indicator
-fixed flag shader (appeared strange dark blueish, now flags appear as intended)
-Burning time decreased from 3s -> 2s (4 burn damage ticks total)
-Burning rate changed from 3 damage per 1s -> 2 damage per 0.5s
-Burning now only starts causing damage after 0.5s
-Critical hit bonus no longer affects DOT damage
-fixed pending rewards indicator
-fixed flag shader (appeared strange dark blueish, now flags appear as intended)