Crossing The Sands Updated
Adds combat sounds, more spell sounds, and directional building entry.
- Changed the towns (Grand City, City of Assassins, Arcane City, Ratkin Stronghold) so that buildings can only be entered from the street-facing or door side. Previously if a location could be entered, it could be entered from all directions. That was a limitation of the map design code that has been overcome.
- All spells now have sound effects, and the spell sound effects have more variety.
- Combat now has hit and miss sounds. Sound effects can be enabled or disabled via the settings menu (escape key -> settings).
- Fixed an issue that could cause the game to freeze in some cases.