Fixed an issue where the Windrider quest could not be completed because his location could not be entered (because I overdid blocking locations off in the last update).
The empty building in the Western Desert crossroads has been converted into a new inn.
Undead and golems are no longer affected by the Sleep spell. In addition, some monsters with natural resistances will have a chance to save vs. sleep. Most monsters still fall asleep easily.
Warriors now gain a permanent +1 to strength and slightly more hitpoints per level (+1 extra HP every 2 levels on average).
Warriors will now have 15% faster natural base hitpoint regen (fewer steps per hitpoint healed) and monks will have a 7% faster base hitpoint regen.
Wizards will now have 2.5% faster natural mana regen (fewer steps per point of mana regained).
Fixed an issue where loading a game with the music turned off but sound effects on would also cause sound effects to be disabled.
Fixed an issue with the sky that could cause clouds/stars to fail to render.