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It Has My Face News

Featuring New Weapons!

Hi everyone!
I wanted to showcase some of the new weapons you'll see in the full game with this short article. All these new weapons will also have 3 upgrade levels.
We actually already posted these in our Discord channel weeks prior so be sure to join the channel to get the latest sneak peeks from the development!



[h2]💥Blunderbuss💥[/h2]
Shoots many bullets in a spread pattern
When upgraded, bullets will explode on hit

[h3]Normal Version:[/h3]
[previewyoutube][/previewyoutube]

[h3]Upgraded version:[/h3]
[previewyoutube][/previewyoutube]



[h2]🏹 Crossbow 🏹[/h2]
Pick up your arrow and shoot again. Infinitely!
I love that ding sound when your arrow hits someone

[previewyoutube][/previewyoutube]


[h2]⚡Spark Gun⚡[/h2]
Shoots a device that periodically shocks and stuns people nearby
When upgraded, you can place special shock mines on any surface

[previewyoutube][/previewyoutube]




[h2]Join our Discord channel to get the latest sneak peek from the game![/h2]


[h2]Or feel free to join our mailing list:[/h2]
[h2]↗️ CLICK ↗️[/h2]

DoubleWe is joining PixElated Fest on July 29th!

Hey everyone!

DoubleWe will be showcased at the PixElated Festival, an online Steam festival about pixel art games.
Join us on the 29th of July for a special livestream with Matt From Awesome Duo, where he'll be playing the demo of DoubleWe.

pixelatedfest.com

Don't miss out!

-wolderado

DoubleWe on Indie FPS Summer Fest!

Hey everyone!
DoubleWe will be showcased at the Indie FPS Summer Fest on July 5th along with a bunch of extremely cool games. Check it out:

[previewyoutube][/previewyoutube]

-wolderado

Introducing New Mutators!

Hey, clones! Maybe you're the original ones I'm not sure.
Anyway, I want to share a sneak peek feature from the full game: Mutators. It's actually partially implemented in the demo but it's now much more improved.

Mutators are game-changing mechanics that unlock when you reach a certain progress. When you kill clones enough times and reach, for example, %50, the game randomly picks a mutator and apply to the games in this run. They stay there until you either die or reach 100% progress.



They're designed to be stacked on top of each other and they combine in fun and unique ways. They can affect the environment, NPCs, You, your target, and anything you can think of. They'll require a shift in your tactics and you have to plan your assassination around these mutators

I think they make the game incredibly fun. I always aim for emergent mechanics in DoubleWe and mutators amplify game mechanics to new heights.

Here's a short highlight:

[previewyoutube][/previewyoutube]

For the raw gameplay:
https://youtu.be/g4is-0PK1VI

There are many more mutators in the game. I only edited some of them. You'll encounter all of them during your gameplay in the release version. Some mutators I've liked but couldn't get the footage of:

Secret Assassins: 3 assassins hide within the crowd holding a knife
Hitman: A killer constantly chasing you
Violent Prisoners: A group of prisoners going on a killing spree
Cannibals: Masked people taking a bite out of you if you hang out near them without a weapon
Paranoia: You see everyone as holding knives (This one makes the game incredibly tense...)
& more



These mutators are not available in the demo and most likely won't be. We have much more planned in the future for this game so stay tuned! I sometimes post random sneak peeks in the screenshot-of-the-day channel in our Discord channel. Best way to keep up with us:

[h2]Join Newsletter: http://eepurl.com/iKN10c[/h2]
[h2]Join Discord: https://discord.gg/E87xvrvknm[/h2]

-wolderado

Livestream: Mutators!

Hey everyone!
We'll have a pre-recorded livestream with the FPS fest. And we're going to showcase the new mutators!
I think they make the game so much more fun. They can combine in so much fun and unique ways and you gotta shift your thinking to get through them.

For showcase purposes, we get a mutator after every round but in the game, mutators will be randomly picked once you reach a progress (for example after 50%).

Or you can watch the full gameplay video here:

[previewyoutube][/previewyoutube]


If you have any comments, feel free to create a post in the discussion forums or send a message on Discord! I'll occasionally pop in the chat to answer questions too!


[h2]Join Newsletter: http://eepurl.com/iKN10c[/h2]
[h2]Join Discord: https://discord.gg/E87xvrvknm[/h2]


-wolderado