Glory Kill Mechanic Coming Soon!
[p]Hey everyone![/p][p]I’m deep in development on a glory kill-style execution system for High Fructose, and it’s already feeling very satisfying. Right now, these cinematic finishers trigger when you complete a recipe—letting you absolutely obliterate the final enemy in style.[/p][p]For those who don’t know, I animated about one-third of the glory kills in DOOM Eternal, so bringing that kind of over-the-top, visceral flair to a fruit-slicing ninja game feels like a natural progression. [/p][p]This system is just getting started. I’m planning to expand it with character-specific finishers, unique kill animations per enemy type, and maybe even some surprises based on your loadout.[/p][p]Thanks for playing and following development—your feedback means a lot as High Fructose continues to evolve into the most stylish, fruit-splattering FPS around.[/p][p][/p][previewyoutube][/previewyoutube][p]Here's[/p][p]
—Chris 🍓🗡️[/p]
—Chris 🍓🗡️[/p]