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First Hotfix after Launch

Ave Patronus,

Thanks again for your awesome support throughout our Early Access - and now Bloodgrounds 1.0 Release! Today we bring you a small patch mostly regarding balancing adjustments..

Vale, Patronus!
Exordium Games & Daedalic Entertainment


[h2]Detailed Change Log[/h2]

[h3]Balancing[/h3]

Tactical Machines

Fixed an issue that could result in the tool tip and upgrade tooltip incorrectly displaying 0 as value for Damage and/or Range


Tactical Machine Abilities

Ability: Cannon Ball (Tactical Machine Caeli Ruina)
  • Increased activation timer to 10/10/10 turns (from 8/7/6)
  • Adjusted damage to 15%/15%/15% (from 10/15/12)


Ability: Focused Shot (Tactical Machine Machina Missilis)
  • Increased activation timer to 8/10/12 turns (from 8/7/6)
  • Adjusted damage to 20%/20%/20% (from 15/15/15)
  • Streamlined description text


Ability: Pyroblast (Tactical Machine Igniatix)
  • Adjusted damage to 10%/15%/20% (from 5/10/15)


Ability: Rejuvenate (Tactical Machine Medica)
  • Increased healing amount to 5%/10%/15% (from 3%/6%/8%)


Ability: Satic Shock (Tactical Machine Sacer Electricitas)
  • Adjusted damage to 5%/5%/5% (from 3 - 6/8 - 12/10 - 15)"


Gladiator Ability Upgrades

Building: Academy
Reduced upgrading cost for all abilities by 30% :
  • 1400 → 980
  • 1200 → 840
  • 1000 → 700
  • 800 → 560
  • 700 → 490
  • 600 → 420
  • 500 → 350
  • 400 → 280



Audience Entertainment
Adjusted the impact of collecting favors on the Audience Entertainment Level
  • Favor uncollected on battle end (positive): +5 → +3
  • Favor uncollected on battle end (negative): -5 → -3
  • Favor collected by an ally (positive): +5 → +2
  • Favor collected by an ally (negative): -3 → -2"


[h3]Fixes and Improvements[/h3]

Audience Quest: Deathmatch
  • Reworked, so it only appears if the arena offers at least one permanent (non-destructible) Obstacle that can be utilized to complete it.


Enemy Behaviour
  • Adjusted movement logic to avoid unnecessary attacks of opportunity (AOOs)"


Camera QOL
  • In Tactics mode (gladiator placement) X and C keys can now be used to cycle through Gladiators